MerricB said:
Questions I have about the mass combat system:
* Does it use miniatures?
* What scale does it use? 1:1? 10:1? 20:1? Multiple scales?
* How many combatants can it handle easily? 100? 500? 1000? 2500?
* How much book-keeping does it require?
* How difficult is it to convert D&D monsters and characters?
* How does it handle individual heroes on the battlefield?
Cheers!
I haven't gotten that far, but I will offer some preliminary answers.
Miniatures: Yes. There are copy-and-cut counters in the back for the inexpensive route, but miniatures are preferred. A couple of rules need clarification for minis, but that's about 1/4 column of text. There is also a "quick resolution" system for those who do not want to play out the battles with minis.
Scale: Varies. Most "standard" units are 100:1, but special units (high-level PC groups, for example) may be 5:1. 1 figure = 1 unit, and some formations are multiple-unit blocks (Legion formation is 4x4, for example).
How many combatants: That may depend on your comfort level, in some ways. The decision on when to switch over to the "simple system" will depend on how much miniature battle you like, I think. The chapter header describes the system as being good for battle sizes ranging from border skirmishes between scouting parties up to the siege of an imperial capitol city. Sounds like it should be able to handle your "Siege of Neraka" scenario, but I have not studied it in depth.
Bookkeeping: Looks simple, but that would have to be tested for a solid answer. The sample units have "Wound levels" in the single digits (highest I saw on a quick look was 3), and so a marker leaned against the figure should handle that. The longest process, I think, is building the units. Using them, once statted out, is simpler.
Conversion: Once you are familiar with the choices, it should not be too bad. The conversion process looks daunting at first, but that may be because it seems to cover a LOT of choices.
Individuals: This varies a lot, and can vary during the battle (it looks like). A single character can merge into a unit to give it a benefit, or can separate to act independently (typically for hero-vs-hero challenges). It looks like there is a 3rd option, but, as I said, I have not read in that far.