Edited out 10/31/06

Episode Two, Act Two

The next morning, everyone strips off most of their clothes so they can apply the anti-fire balm across their entire bodies. Kathor has a large amount of small scars across his body, more than you’d expect for someone who’s only 19. Still, Rantle makes a few jokes about how skinny Kathor is, until Kathor takes a few practice swings with his greatsword, showing great skill and unexpected strength.

Rantle and Kathor get suited up in their armor, feeling perfectly comfortable despite the roaring inferno right nearby them, and they exchange a bit of their combat history. Rantle occasionally worked as a mercenary to support himself and his sister, while Kathor was trained by his family and joined the Ragesian army when he was 10. Rantle’s more of a footman, while Kathor’s specialty is mounted combat.

“You make a cute couple,” Diogenes comments, perfectly aware how weak he looks compared to either of them.

Kathor responds by frowning, then turning away to apply the balm to his horse.

“Oh don’t brood about it,” Diogenes says, realizing he’s gotten too used to bluffing to not sound serious.

It’s only just barely after sunrise when they head into the fire forest. Rantle rides in front as scout, with Diogenes and Torrent riding in the middle. Rivereye and Crystin ride on the gnome’s pony, which he has named K-Pod, for Killer Pony Of Doom. In the rear rides Kathor, who has volunteered to put up with Haddin, who thankfully mostly just coughs to himself. The light ash in the air definitely doesn’t help.

Within the fire forest, they can all feel the intense magical powers in the land. Trees glow with fire, though they burn only on the surface, and their leaves do not fall. Even brush on the ground crackles fiercely, making travel somewhat circuitous, forcing them to stray away from the river. Crystin keeps glancing over her shoulder, as if expecting the Inquisitors to come charging in right after them, and Rivereye can almost hear a powerful voice in the roar of the forest flames, warning them off.

After about an hour, they have to stop for a rest. The heat has grown more intense than expected, and Torrent is seriously considering turning back and giving up on this course. Rivereye, however, always the optimist, claims that nothing will stop them from making it through the forest if they keep trying.

Then, with a cry, Crystin cringes as if to ward off flames, and then she collapses. Rivereye runs over to her and puts a hand to her forehead to check her temperature, and then he feels it too: a great will pressing upon him, the spirit of the forest made manifest within his mind. It roars at him, and it takes all of the gnome’s will not to collapse under its force. He feels a bit of his psionic energy being tapped, and the air around them thrums, a deep voice crashing upon them.

I am Indomitability, and this forest is mine. None shall pass.
 
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Chapter Two, Part Two

The quick-thinking Rivereye tries to negotiate with Indomitability, apparently thinking he’ll be able to change its opinion. Crystin seems to waver back to near consciousness while Rivereye talks, as if whatever had stunned her was distracted, but even her father Haddin is more concerned with the mysterious force that threatens them.

Rivereye has an easy time communicating psionically with the spirit of the fire forest, and so he acts as medium between the party and it, managing to learn that because they have proved resistant to the forest’s flames, Indomitability has chosen to let the pursuing Inquisitors follow them without resistance. He has reduced the flames in their path to almost nothing, so they’ve been able to close the distance quickly, and the Inquisitor group will arrive in a matter of minutes to destroy them, and then Indomitability will kill the Orcs too.

Torrent points out how nasty it would be if they were hit by a dispelling spell, since it would not only negate their current fire resistance, but would also ruin their future applications, leaving them defenseless. Rivereye quickly tells Indomitability that, hey, if it’s that important, they can just leave the fire forest without having to have a fight.

Then Indomitability says something that gives them a bit to hope for.

There are already too many here who oppose me. I will tolerate no others to defy me.

“No others?” Rivereye asks. “What others?”

Indomitability’s voice burns with withheld anger as it replies.

Though they could not conquer me, the ones from below trapped me here. I have made sure they cannot escape, but nor will they release me.

Rivereye looks around to the group. “Hey guys, what do you say we do Indomitability here a favor and free him, so maybe he’ll let us pass?”

Diogenes looks around at the fire forest and the flames that have been trying to kill them for the past hour. “How about no?”

Just then, Kathor spots a horse a few hundred feet away, picking its way through a pocket of trees that are not flaming much. Atop it rides a Orcish scout, dressed in a Ragesian army uniform. He tells the rest of the group that the Orcs will be on them in just a few seconds, and he’s definitely in favor of at least giving the fire forest the benefit of the doubt. Torrent and Rantle agree, and that’s enough for Rivereye. He tells Indomitability that if it aids them and tells them how to find it, they’ll do whatever they can to help free it. Indomitability agrees, and the group quickly mounts up, riding to find a more defensible location.

In the distance, the Orc scouts spots them and blasts a horn. Soon thereafter more horns blare, and within a minute a half-dozen Orcs on horseback are within viewing, chasing close behind. However, they and their mounts both seem to be tiring quickly, since suddenly the fire forest is no longer being forgiving to them. At the back of the group, though, rides a figure covered in heavy furs, wearing a polished bearskull mask that gleams in the firelight, and he spurs his forces on. Everyone recognizes him as an Inquisitor.

The group comes upon a low cliff that they can put their backs to to prevent flanking, and they deposit Haddin there, since the old man can’t seem to control his coughing. The rest of the group turns to meet the approaching Ragesians, visible in dark flashes as they pass between interposing trees. All of them except for Kathor dismount, since they’re not trained in mounted combat. Diogenes and Torrent quickly cast defensive spells on themselves, while Kathor and Rantle quietly divide up which of the Ragesians they’ll go after.

Stopping just over two hundred feet away (Diogenes recognizes this as a classic distance beyond which most spells are ineffective; good form), the Ragesians form a line of horsemen, ready to attack. Behind them, the Inquisitor dismounts imposingly, then throws his hand forward as an order. Shouting a battle cry, the Ragesian soldiers spur their horses, and charge.
 

Chapter Two, Part Three

Kathor’s mounted charge meets the line of Ragesians first, and he swings his mighty greatsword at the lead Ragesian. His foe is a skilled rider, though, and swerves his horse around a tree for cover. Kathor’s attack misses, but as his target and another break off from the charge to converge on him, he’s glad that at least he’s drawing opponents away the weaker mages. Kathor and his two opponents drive their horses among tightly packed flaming trees, trying to gain the upper hand in defensive positioning while making quick attacks whenever an enemy exposes himself. Because of the anti-fire balm on his horse, Kathor is able to edge closer to the flaming foliage, giving him an edge he needs while being pressed by two foes.

As the other four Ragesians bear down on the mages, they run into several obstacles. Rivereye had managed to discreetly toss out a bagful of caltrops in a ring around them, so as the first rider closes, his horse jerks in pain and balks, stopping the charge. Diogenes is unsure what kind of defense the Inquisitor might’ve given the soldiers, but he doubts that it would extend to the horses, so he targets a pair of horses with a sleep spell, causing them to collapse and drop their riders. Finally, as one of the Orcs starts to dismount so he won’t have to ride through the caltrops, Rantle charges him and catches him off-guard, nearly killing him.

Torrent, hoping that the Inquisitor might not have his defenses up yet, fires off a long line of spraying ice and frigid water, an arctic blast, but it has barely taken shape before antimagic negates it, wasting Torrent’s spell. Worse, moments later the Inquisitor follows up with a blanketing dispel effect, and suddenly Diogenes and Torrent feel most of their defensive magic cancelled, including Torrent’s fire resistance. No longer even marginally defended against the enemy warriors, Diogenes tries to cast sleep on one of the soldiers, but the Inquisitor counterspells it. Diogenes grimaces inwardly, but maintains his outward confidence.

Rivereye glances back to see why Crystin and Haddin aren’t helping, and though Crystin keeps glancing in their direction as if she wants to help, she seems unable or unwilling to leave her father, who is lying on the ground. Perturbed, the gnome tries to capture the Inquisitor in an ectoplasmic cocoon, only to feel his psionic energies scrambled. The cocoon begins to form around him instead, and in surprise he almost gets trapped in his own power, though he manages to jump away in time.

Kathor by this point is having serious trouble with his opponents. A bad swing ends up lodging his greatsword in a tree trunk, and the blade begins to glow red hot. While Kathor backs off and draws his back-up longsword, his opponents form a pincer around him, and he takes several hits that sting even through his armor.

Rantle realizes that the mages are having a hard time getting of their spells with the Inquisitor watching them, so he makes a tough choice and abandons them, charging toward the Inquisitor. This leaves Diogenes, Torrent, and Rivereye stuck facing four Orcs, heavily armed and armored. Undaunted, Torrent conjures her water axe and tries to fight off the soldiers to keep them away from Diogenes.

Rivereye creates a cocoon of ectoplasm that encases one of the soldiers, who falls to the ground, and Diogenes ducks behind a tree to get out of the Inquisitor’s line of sight so he can cast an illusion spell. Without line-of-sight, the Inquisitor cannot counterspell it, and suddenly a trio of snarling hellhounds burst from the nearby trees, landing and lunging toward the three Ragesian soldiers still standing. Two of them panic and turn to flee, but Torrent is distracted by them too, and takes a cruel upward slash across the face that knocks her to the ground and nearly unconscious. Diogenes makes a note to let his companions know that he can cast illusions so they won’t be distracted in the future.

Stuck between two opponents, Kathor manages to dehorse one when his own mount rears and kicks the Ragesian in the face with twin hooves, and for a moment he only has to fend off one opponent. The two circle in a small clearly, their swords clashing, while only a few feet away, Rantle charges past toward the Inquisitor.

The Inquisitor, realizing his error in not keeping any bodyguards nearby, tries to cast dominate on Rantle, but he shakes off the spell and swings at the bear-masked mage. His blow knocks the Orc off his feet, but simultaneously a chilling blast of energy bursts from a magical shield on the Orc, striking Rantle. It’s not enough to stop him, however, and he leaps upon the Orc with another heavy slash. His blade doesn’t pierce the energy shield, but with Rantle atop him, the Inquisitor cannot manage to cast any spells. Unfamiliar with the shield blocking his attacks, Rantle drops his sword and simply grapples the smaller Orc mage, pinning him in a chokehold while forcing himself to ignore the vicious cold that sears him. The Orc manages to shout for help once, his voice deep and commanding despite his panicked situation, and the two Ragesians fleeing the illusory hellhounds turn to head for Rantle.

Knowing Torrent is about to be cut down by the remaining Ragesian, Diogenes casts a fan of flames from his hand, aiming high so as to not risk hitting the wounded water mage. But the Ragesian manages to evade most of the flames, and he swings down for the killing blow against Torrent. At the same time, though, Torrent casts forth a desperate spray of water upward at the tree branches just overhead. The flames and water clash with a burst of steam and the crack of stressed wood, and a huge branch crashes down just as the Orc drives his blade into Torrent’s stomach. The impact pins the two of them together under hissing and steaming debris, both unconscious, Torrent near dying.

“Help her!” Rivereye shouts to Diogenes as the gnome runs toward the other end of the battlefield where Kathor and Rantle are. Along the way, he stops beside the cocooned soldier and psionically conjures a dagger. Knowing the cocoon will only last a few moments, he delivers a coup de grace to the soldier, then turns his attention toward the endangered warriors.

Kathor’s still-mounted opponent deflects one of Kathor’s swings high, then drives in with a quick thrust at his exposed armpit. The sword doesn’t impale, but it cuts a deep gouge, and Kathor starts to sag. The Orc makes for a killing blow, but Kathor’s horse jumps away at the last second, pulling him out of range, then rearing up to send a hoof connecting with the Orc’s face. The Orc falls off his horse, stunned, and Kathor commands his own horse to perform a special maneuver it has been trained for. His horse rears up and clamps down with both hooves, crushing the dehorsed Orc.

However, before it can kill off that foe, the other Orc manages to recover from his fall, and he drives his blade up under a plating on Kathor’s thigh. Weakened from multiple injuries, Kathor summons his strength for one last blow. He feels a surge of energy pass down his arm, and as he swings, his blow is guided by magic. It strikes true, beheading the Ragesian soldier cleanly.

Nearby, Rantle struggles to move in the grapple, interposing the Inquisitor’s body between himself and the Ragesian soldiers. The magical chill is taking its toll, but as he tightens his grip on the Inquisitor’s neck, he can feel the Orc’s body spasm, and the cold weakens. He holds on tightly with one arm and pulls out a boot knife with his other hand, savagely driving it into the Inquisitor’s throat for the killing blow. However, he is already surrounded by the soldiers, and they begin hacking down at him. He tries to move to make sure his armor takes all of the damage, but as he reaches for his greatsword, one of the Orcs kicks it away.

He tries to trip one of the Orcs to get an opening to roll away to safety, but the soldier dodges easily. Before he knows it, Rantle has been pinned to the ground by one of the Orcs, who is trying to find an opening in the armor to slide his blade through. Rantle struggles to fend him off, but the second Orc moves to fully pin him. Then the air fills with strange white strands, lines of ectoplasm which entangle the Orc still standing. With only one foe to contend with, Rantle manages to keep from getting disemboweled, but he can’t stand up.

Seeing Rantle in trouble, Kathor spurs his horse into a charge. As he closes on the grappling pair, he passes the tree his greatsword is stuck in, and ignoring the heat, he grasps it and tugs it free with the force of the charge. Its heat sears through his gauntlets, but he grits his teeth, lines up his mount, and slashes down as they ride by, tearing a great gouge in the Orc’s side and knocking him off Rantle. Kathor has to drop his sword, but Rantle has enough of an opening that he is able to stand, retrieve his own greatsword, and kill the Orc.

From about a hundred feet away, Diogenes calls to see if they need any help while he pulls the burning branches off the dying Torrent. But they have it under control, and as Rivereye delivers the coup de grace to the other cocooned Ragesian, Kathor drinks a much needed healing potion, and Rantle carefully loots the Inquisitor’s body. Meanwhile, Crystin and Haddin finally approach, and Crystin forces her father to hand over a healing potion to heal the vicious wound in Torrent’s abdomen. It keeps the water mage from dying, but she doesn’t regain consciousness.

Also, the Orc who nearly killed Torrent was only knocked out by the falling branches, not killed, and Diogenes quickly casts a charm spell on him while he’s unconscious, gathering the rest of the group around so they’ll be able to watch the interrogation.

While they wait for the Orc to come to, the group describes the loot they’ve garnered from the attackers. All of the soldiers had a fair amount of Imperial gold coins, but the real valuables – their weapons and armor – are all too heavy to carry effectively. Kathor gathers up a few swords and daggers to carry on his horse, but they leave the bodies in their armor for the forest’s flames to claim. They also decide, to Kathor’s disappointment, that it won’t be possible to bring the seven Ragesian horses with them, simply for logistical reasons. Disappointed to see horses die needlessly, Kathor tries to force the mounts to head toward the northern border of the woods, but most are too exhausted from the heat to budge.

The main prizes, however, come from the Inquisitor. He carried a pair of healing potions, and though they could use them to heal Torrent, they decide it’s safer to save their limited healing capacity for truly dire situations. Even better, apparently the Inquisitor’s bear mask has some sort of magical power, but when Rivereye tries it on, all it does for him is change his voice to sound almost like a deep, growling bear. Since they can’t figure out any practical use for it, they let the gnome keep his toy, which makes his head appear far too big for his body.

Best, at least in Diogenes’s mind, is the Inquisitor’s spellbook. A quick perusal reveals numerous useful spells against fire, multiple dispelling effects, and the crown jewel for an enchanter like Diogenes, dominate person. When Crystin notices the spell in the book, she starts to say something about her not liking that spell, but then she glance at her father and refuses to say anything more.

The surviving Orc finally comes to while they’re getting ready to ride on, and Diogenes has mostly lost interest in interrogating the haplessly charmed soldier. They get out of him the expected information that this group was just a section of those Inquisitors sent to guard the southern border of the Ragesian Heartlands, but most of them are staying out of the forest. Also, to their relief, the soldier is pretty certain that the Inquisitors weren’t after them specifically; they don’t know the group’s identity.

At this point, Diogenes wonders what to do with the prisoner, and he hits on an idea.

“Look here,” he says, producing some random dust from a pouch. “Let me cast this spell on you, and it’ll protect you from fire. I just need you to scout ahead a little ways, to make sure it’s safe for the rest of us, and then you can return to your unit, alright?”

“Oh, um, yes, of course,” the Ragesian soldier says, trusting Diogenes implicitly. “What am I looking for?”

Diogenes shrugs, pointing at a distant area about two hundred feet away where the fires are particularly intense. “Oh, just check out the thickest clumps of burning bushes and foliage, to see if there’s anything hiding in them. Make sure to check really closely.”

The Orc nods eagerly, oblivious. Diogenes helps him up, then sends him on his way. Confident that the fire won’t hurt him, the Orc rushes off to scout, and a few moments later, they hear a brief scream from the bushes. The Orc does not return.
 

Uberrad, man. I'm really loving this, and I love Fighter/Sorcerers. They remind me a lot of Raven, from The Black Company series.

Maybe a little more characterization/dialogue? I know it's tough, writing a story hour of my own, but I think it'd add a lot to discerning individuals.

Awesome spell effects, and I LOVE the fire forest idea.

MORE! :D
 

I'm going to update this some time. Really, I am. I'll post the first part of the next chapter, still under construction . . . for about a year now.

When we last left our heroes, they had bravely entered the Innenotdar Fire Forest, which has been aflame for sixty years. Protected by alchemical balms to ward off the flame, they hoped to evade the pursuing Ragesian inquisitors, who wanted to capture and kill the party because it contains magic-users. However, the sentient spirit of the forest which calls itself Indomitability tried to stop the party, allowing the inquisitors to enter the forest even without magical defenses against the great heat. The inquisitors were nearly upon the group when Rivereye Badgerface, the group's psion, made an agreement with Indomitability to help it if it helped them defeat the inquisitors. The mysterious forest spirit agreed, and its flames flared again against the pursuing Ragesians, allowing the heroes to easily dispatch them. Now the party must find Indomitability, and 'free' it from its prison. But what could possibly have imprisoned something called 'Indomitability?'

Cast of Characters:

  • Diogenes, human wizard, trained as an enchanter. His mentor Gabal is a powerful Evoker, but Diogenes believes that enchantment and charm spells are more effective than simple damage.
  • Kathora Danava, human warrior, son of a general in the Ragesian army, forced to flee because of his minor magical abilities.
  • Rivereye Badgerface, known as "Filthmonkey" to some, a goblin psion who grew up among gnomes. He trained with one of the advisors to the late Emperor Coaltongue, but with Coaltongue's death he had to flee, because Leska, the high inquisitor, disapproves of psions.
  • Rantle, a human warrior, has no magical ability, but is trying to catch up with his sister Katrina, who has already fled Ragesia and is heading toward the safety of Lyceum.
  • Haddin Ja-lafa, and Crystin Ja-nafeel, father and daughter, brought with the party from the town of Cerri. Haddin wanted to fight against the Inquisitors, but they knocked him unconscious and dragged him along. Crystin is prone to visions.
  • Torrent, a water mage who is guiding the group back to Lyceum.

Guided by a faint psychic sense that Rivereye is picking up, the group presses through the fire forest. Kathor rides his own horse, and Torrent is lain across the back of Rivereye's pony K-POD, but the rest of the group walks. It takes them most of the rest of the day before they find anything unusual, but when they do, it is not what they expected.

Through the crackling of burning wood comes the sound of a huge chorus singing in a language unfamiliar to most of them. Only Rivereye knows enough to recognize it as the language of the fey, but he can only make out a few words from this distance. The song is about a long journey from home, into foreign lands.

"That doesn't sound too bad," Rantle comments.

Diogenes looks at Rivereye. "They'd better be evil fey or something. What kind of stupid idea was it to agree to release the fire spirit. 'Evil fire monster.' No, that doesn't sound dangerous."

Crystin draws in a sharp breath, and looks down at Rivereye. "Your inability to measure danger will get you killed some day."

Crystin's father, Haddin, coughs and shakes his head. "Whatever the hell they are, let's just go around them. I've got - *cough, hacking wheeze* - I've got nothing against fey."

They are the ones who imprison me, says the fire of the forest suddenly, roaring around them with anger. Fulfill your promise to release me, or burn where you stand.

"Let's go save the fire beast," Rantle says quickly.

"Good idea," Rivereye laughs, nervously. "Let's go."

They ride on ahead for a few minutes until they see a hill ahead of them. The song is coming from the other side of the hill, now with its chorus accompanied by a single elderly male voice.

"Hey, interesting," Rivereye says. "I think the one guy singing now is the person this story's about. He says he's traveling away from home to collect the song of the world. So, what do we do now?"

Haddin clears his throat wretchedly, spitting a mouthful of soot onto the ground. "I say to hell with this 'Indomitability.' It sounds like - *choke, cough* - . . . whatever it is, it's trouble. Send the gnome to look. At least if he gets killed we won't have lost anything."

Diogenes flips open his spellbook and starts looking for something, while Rantle offers his opinion. "Haddin, you haven't done anything useful for the party, so you don't get a vote. Anyway, we'll probably need the help of the thing to get out of here, so it can't hurt to take a look."

Haddin glowers back. "Go take your muscles and badger someone else."

Diogenes straightens and points at his spellbook. "Here it is. Detect :):):):):):):)." He waves his hands in a spell, and suddenly Haddin glows with intense light. "Haddin, look, your aura is overwhelming. I . . . I cannot stand to look at it anymore." And the spell ends, the light fading away.

Crystin turns her head mechanically toward Diogenes and says, "Leave my father alone. He knows what is best for us."

Diogenes laughs. "And what's up with your daughter? Half the time she does exactly what you tell her, and the rest of the time she's spewing out tidbits of wisdom. You've got her well-trained."

Rivereye shrugs and starts to go, but
 

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