eryndel
Explorer
So, a question came up about the Death Curse for a DM planning session. Specifically, the death curse states:
"A humanoid whose hit point maximum is reduced can't increase or restore it. This is true whether the creature's hit points maximum is reduced by the Soulmonger or by some other life draining effect, such as the touch of a wight, wraith, or similar creature."
The question (interpretation) that was raised comes from the statement that the hit point maximum cannot be increased. Does this include when the character gains a level? If, say at 3rd level, you wander in the wrong direction and tangle with a wight. You survive, but your hit point maximum is reduced to 12 hp. Are you stuck at 12 hp even as you gain levels throughout the rest of the adventure (at least until the Death Curse is lifted)?
"A humanoid whose hit point maximum is reduced can't increase or restore it. This is true whether the creature's hit points maximum is reduced by the Soulmonger or by some other life draining effect, such as the touch of a wight, wraith, or similar creature."
The question (interpretation) that was raised comes from the statement that the hit point maximum cannot be increased. Does this include when the character gains a level? If, say at 3rd level, you wander in the wrong direction and tangle with a wight. You survive, but your hit point maximum is reduced to 12 hp. Are you stuck at 12 hp even as you gain levels throughout the rest of the adventure (at least until the Death Curse is lifted)?