megamania
Hero
ELDEEN REACHES
SEGMENT 025
01/17/10
“The Circus Comes to Town”
DRAVAGO 14, 997
The three adventurers have enjoyed some time off retelling their adventures to any that will hear them. Each time Piik retells it, there are more creatures involved and many have magical abilities (more than they had originally).
Piik and Gilfer have each gone to the healer to buy more potions. Even Leaffa looked into buying some.
Today begins as most have recently for them. Leaffa is talking to Kato the halfling healer while Piik and Gilfer go to the Wine Tree for drinks. The two druids are still discussing how the world will end- by Fire or Ice. Arkoose is adamant that it will be destroyed by fire. Piik agrees in many ways. The sores have healed on his legs and the hair has just begun to grow back. Task won’t budge. Ice will destroy everything. Sir John, the retired adventurer whom has a story for everything merely smiles while smoking his pipe and cleaning glasses.
Gilfer goes outside to check on Leaffa and her animal companion Nite. The Badger is hanging out in the bushes by the healer’s hut digging and looking for something to eat. It stops and cocks its head as if to hear something. Gilfer does so also and thinks he hears something. He stops and listens for several seconds then is certain he hears something. In the distance there is a rumble. Not thunder but a deep rumble all the same. It is coming from the east through the woods along the trail that leads through the small town.
Horses. Horses and a wagon or two. Leaffa pokes her head out the door with Kato peeking out from between her legs. Eight mage-bred horses lead two carriages quickly to their area. They slow down as they near the three buildings that mark the town (Healer’s Hut, Wine Tree Tavern and the Blacksmith). Gilfer notes the two bolts stuck in the side of one carriage. It appears there are either bandits or more doom druids active on the road again. Before Gilfer has a chance to wonder how they escaped either threat the doors open and the occupants step out.
From the first wagon steps out a female gnome dressed in green. She seems out of place as she wears gems and jewels of a noble. Four humans climb out after her carrying their gear. Next steps out a human wearing the emblem of the Silver Flame on his tunic. He has a presence that suggests he is a paladin or cleric of the spiritual belief. He takes in the whole town in one slow turn. His eyes return to the healer’s hut and nods to that direction.
From the second wagon steps out a male human warrior. He looks like an adventurer. His armor is dented and gouged. After him steps out a female elf. She smiles and whispers something to the warrior and shakes her head gently in disbelief. Then four halflings spill out. They seem very excited to be here and begin to check things out quickly. The warrior scowls at them and then heads for the tavern. Once everyone has unloaded the two wagons start out again.
Through the windows of his tavern, Sir John watches the show. “The circus has come to town.” He announces.
The Paladin goes to Kato’s healer shop. She has one extra room in the back and offers it to him. Leaffa doesn’t hear anything else they had started to say to each other as she crosses the street to the tavern where everyone seems to be going. Nite shakes off the worse of the dirt and follows her in. He tries to find a quiet area within the tavern to lay down and watch the show.
“I am Karl Slieghfest and this is my …. Traveling companion Keria Stillmorning. We are in search of a room then some food and drink.” The human warrior declares to Sir John as he steps up and sits heavily at the bar. Piik checks out the elf. Cute.
“I have several rooms upstairs and I have limited food and drink but its all for sale.” He smiles as he thinks about Kato and her “Ca-Ching Ca-Ching” saying she makes when making money from adventurers. The druids continue to discuss the ongoing debate of ice vs. fire. However, Task seems distracted by the new arrivals. The halflings run in like little children into a toyshop. They are all smiles and laughing. Piik frowns as they run under his legs. He has them plopped up on a seat that he doesn’t want to give up but suspects he will need to. Still frowning, he looks across the room to where the Gnome has just entered with Gilfer talking to her. Leaffa is also there. Piik smirks. Looks like they may have a job soon. Good. He has not squished anything in a while.
“Hey there!,” yells Sir John as the halflings leap and run around a table. “Don’t touch that! And be careful! That animal might bite! Leaffa! Nite is in here again……” One halfling skids to a stop as he almost runs into a squatted badger whom bears it’s teeth and a quiet snarl.
One halfling hops onto the bar and says he wants a room also. “I have one room left that you can share with your friends IF you get off the counter.” Sir John’s want of gold is being tested by these halflings.
Piik lifts one leg to give a show to the elf but only the gnome notices. She has a startled look on her face for a moment then redirects her attention to Gilfer and Leaffa. Piik leans over to say something to the druids but finds only Arkoose there. Looking for Task he finds the human has moved to stand beside the human warrior. Piik pouts at being put out by one of the druids. “Damned circus.” He growls to himself before giving up the chair to a halfling. The halfling smells the chair and sticks out his tongue and winces at the smell of the bugbear’s feet. He happily then drags the chair to the table where he then climbs up and stands on it along with his fellow halflings.
Nite decides he can’t stand the noise and the halflings and goes outside. It grunts to Leaffa to let her know it is going outside. The halflings pull out a deck of cards and some painted pebbles while debating if Nite is a wolverine, badger or a small bear. In unison, they say with salt and pepper it would be dinner and laugh loudly.
Sir John tries to listen in on Leaffa’s discussion with the gnome as she describes what she is doing here but is also listening to the elf that is asking about the surrounding area.
“The ruins should be near here based on the map I have. The necklace I am looking for is within a temple underground near the mountains. It is triangular in shape with three overlapping circles. It is blue and green in color.” The Gnome Gussa tells Leaffa.
“You said it was very important to you. Is it magical?” asks Gilfer.
“It is and it belongs to my people. It was stolen during the early days of the war. It was only recently we located the thief. Before he died he told us where he hid it and provided a map. This is the closest settlement there. Do you think you could help us? I merely need a guide. If there is trouble I will pay extra for that. The necklace is important to my family.”
“Your people or your family…?” asks Gilfer.
“Both.” She frowns at the shifter and does back to talking to Leaffa.
Gilfer is slightly put out but gold is gold.
An agreement is made to meet here at daybreak.
SEGMENT 025
01/17/10
“The Circus Comes to Town”
DRAVAGO 14, 997
The three adventurers have enjoyed some time off retelling their adventures to any that will hear them. Each time Piik retells it, there are more creatures involved and many have magical abilities (more than they had originally).
Piik and Gilfer have each gone to the healer to buy more potions. Even Leaffa looked into buying some.
Today begins as most have recently for them. Leaffa is talking to Kato the halfling healer while Piik and Gilfer go to the Wine Tree for drinks. The two druids are still discussing how the world will end- by Fire or Ice. Arkoose is adamant that it will be destroyed by fire. Piik agrees in many ways. The sores have healed on his legs and the hair has just begun to grow back. Task won’t budge. Ice will destroy everything. Sir John, the retired adventurer whom has a story for everything merely smiles while smoking his pipe and cleaning glasses.
Gilfer goes outside to check on Leaffa and her animal companion Nite. The Badger is hanging out in the bushes by the healer’s hut digging and looking for something to eat. It stops and cocks its head as if to hear something. Gilfer does so also and thinks he hears something. He stops and listens for several seconds then is certain he hears something. In the distance there is a rumble. Not thunder but a deep rumble all the same. It is coming from the east through the woods along the trail that leads through the small town.
Horses. Horses and a wagon or two. Leaffa pokes her head out the door with Kato peeking out from between her legs. Eight mage-bred horses lead two carriages quickly to their area. They slow down as they near the three buildings that mark the town (Healer’s Hut, Wine Tree Tavern and the Blacksmith). Gilfer notes the two bolts stuck in the side of one carriage. It appears there are either bandits or more doom druids active on the road again. Before Gilfer has a chance to wonder how they escaped either threat the doors open and the occupants step out.
From the first wagon steps out a female gnome dressed in green. She seems out of place as she wears gems and jewels of a noble. Four humans climb out after her carrying their gear. Next steps out a human wearing the emblem of the Silver Flame on his tunic. He has a presence that suggests he is a paladin or cleric of the spiritual belief. He takes in the whole town in one slow turn. His eyes return to the healer’s hut and nods to that direction.
From the second wagon steps out a male human warrior. He looks like an adventurer. His armor is dented and gouged. After him steps out a female elf. She smiles and whispers something to the warrior and shakes her head gently in disbelief. Then four halflings spill out. They seem very excited to be here and begin to check things out quickly. The warrior scowls at them and then heads for the tavern. Once everyone has unloaded the two wagons start out again.
Through the windows of his tavern, Sir John watches the show. “The circus has come to town.” He announces.
The Paladin goes to Kato’s healer shop. She has one extra room in the back and offers it to him. Leaffa doesn’t hear anything else they had started to say to each other as she crosses the street to the tavern where everyone seems to be going. Nite shakes off the worse of the dirt and follows her in. He tries to find a quiet area within the tavern to lay down and watch the show.
“I am Karl Slieghfest and this is my …. Traveling companion Keria Stillmorning. We are in search of a room then some food and drink.” The human warrior declares to Sir John as he steps up and sits heavily at the bar. Piik checks out the elf. Cute.
“I have several rooms upstairs and I have limited food and drink but its all for sale.” He smiles as he thinks about Kato and her “Ca-Ching Ca-Ching” saying she makes when making money from adventurers. The druids continue to discuss the ongoing debate of ice vs. fire. However, Task seems distracted by the new arrivals. The halflings run in like little children into a toyshop. They are all smiles and laughing. Piik frowns as they run under his legs. He has them plopped up on a seat that he doesn’t want to give up but suspects he will need to. Still frowning, he looks across the room to where the Gnome has just entered with Gilfer talking to her. Leaffa is also there. Piik smirks. Looks like they may have a job soon. Good. He has not squished anything in a while.
“Hey there!,” yells Sir John as the halflings leap and run around a table. “Don’t touch that! And be careful! That animal might bite! Leaffa! Nite is in here again……” One halfling skids to a stop as he almost runs into a squatted badger whom bears it’s teeth and a quiet snarl.
One halfling hops onto the bar and says he wants a room also. “I have one room left that you can share with your friends IF you get off the counter.” Sir John’s want of gold is being tested by these halflings.
Piik lifts one leg to give a show to the elf but only the gnome notices. She has a startled look on her face for a moment then redirects her attention to Gilfer and Leaffa. Piik leans over to say something to the druids but finds only Arkoose there. Looking for Task he finds the human has moved to stand beside the human warrior. Piik pouts at being put out by one of the druids. “Damned circus.” He growls to himself before giving up the chair to a halfling. The halfling smells the chair and sticks out his tongue and winces at the smell of the bugbear’s feet. He happily then drags the chair to the table where he then climbs up and stands on it along with his fellow halflings.
Nite decides he can’t stand the noise and the halflings and goes outside. It grunts to Leaffa to let her know it is going outside. The halflings pull out a deck of cards and some painted pebbles while debating if Nite is a wolverine, badger or a small bear. In unison, they say with salt and pepper it would be dinner and laugh loudly.
Sir John tries to listen in on Leaffa’s discussion with the gnome as she describes what she is doing here but is also listening to the elf that is asking about the surrounding area.
“The ruins should be near here based on the map I have. The necklace I am looking for is within a temple underground near the mountains. It is triangular in shape with three overlapping circles. It is blue and green in color.” The Gnome Gussa tells Leaffa.
“You said it was very important to you. Is it magical?” asks Gilfer.
“It is and it belongs to my people. It was stolen during the early days of the war. It was only recently we located the thief. Before he died he told us where he hid it and provided a map. This is the closest settlement there. Do you think you could help us? I merely need a guide. If there is trouble I will pay extra for that. The necklace is important to my family.”
“Your people or your family…?” asks Gilfer.
“Both.” She frowns at the shifter and does back to talking to Leaffa.
Gilfer is slightly put out but gold is gold.
An agreement is made to meet here at daybreak.