Merlion
First Post
2 more new defensive spells, of a slightly different type
Eldritch Aura
Abjuration
Level: Mystic 3, Sor/Wiz 3
Components: V, S, M
Casting Time: 1 action
Range: 0
Target: You
Duration: 1 minute/level
Saving Throw: Will Negates (Harmless)
Spell Resistance: No
This spell creates a field of mystical energy around the target, granting a +2 Deflection bonus to armor class, and a +2 Resistance bonus to all saving throws. These bonuses increase by +1 every additional 4 levels, to a maximum of +5 at 17th level.
Eldritch Barrier
Level: Mys 5, Sor/Wiz 5
Duration: 10 minute/level
As Eldritch Barrier accept this spell protects all creatures within 10 feet of the caster. A creature may come and go from the area without breaking the spell, but only receives the protection while within the area.
Eldritch Aura
Abjuration
Level: Mystic 3, Sor/Wiz 3
Components: V, S, M
Casting Time: 1 action
Range: 0
Target: You
Duration: 1 minute/level
Saving Throw: Will Negates (Harmless)
Spell Resistance: No
This spell creates a field of mystical energy around the target, granting a +2 Deflection bonus to armor class, and a +2 Resistance bonus to all saving throws. These bonuses increase by +1 every additional 4 levels, to a maximum of +5 at 17th level.
Eldritch Barrier
Level: Mys 5, Sor/Wiz 5
Duration: 10 minute/level
As Eldritch Barrier accept this spell protects all creatures within 10 feet of the caster. A creature may come and go from the area without breaking the spell, but only receives the protection while within the area.