Tessarael
Explorer
I have a level 8 Warlock with Pact of the Chain with an Imp familiar. Imp is probably the best option for its survivability in combat, but it still goes down with a round or two at this level. Hence, I'm looking for ways to improve its survivability. There are no A5E nor 2014/2024 D&D 5E eldritch invocations, except for Investment of the Chain Master, that help in this regard. I do see some from other sources, but they also overlap with A5E Frog Fangs, which suggests that some changes are needed.
Here are some ideas that I have for some Warlock Eldritch Invocations to improve a familiar. Thoughts?
Familiar spell sharing
Tough Familiar
Here are some ideas that I have for some Warlock Eldritch Invocations to improve a familiar. Thoughts?
Familiar spell sharing
- Range self or touch spells that you cast only on yourself can be shared with your familiar, if it is within your reach when you cast the spell, providing that the spell is not a Conjuration, Evocation, or Necromancy spell.
- Your familiar's Intelligence increases to 2x your proficiency bonus, if less than that.
- Your familiar learns two cantrips that you know, and can cast them as a 1st level spellcaster.
- Note: You also need the Frog Fangs eldritch invocation for your familiar to be able to attack with a cantrip.
- Your familiar gains resistance to bludgeoning/piercing/slashing non-magical attacks.
- Your familiar gains Magic Resistance: advantage on saving throws vs. spells and magical effects.
- While within 10' of your familiar, you also gain Magic Resistance.
Tough Familiar
- Your familiar's hit points increase to 3x your Warlock level, if less than that.
- Your familiar's saving throws improve to be equal to yours, if worse than them.
- When subject to effects allowing a saving throw for half damage, your familiar takes no damage if it makes a successful saving throw, or half damage if it fails, providing that it has at least half-cover to cower behind.
- If its base AC is lower, while wearing no armor, nor barding, and not wielding a shield, your familiar has a base AC of 11 + your proficiency bonus from an armored carapace that forms around it.
- It gains no Dexterity modifier to AC when protected in this manner.
- It can benefit from magic items such as Bracers of Defense or a Cloak of Protection.
- Alternative: Your DM may allow familiars to wear armor/barding. In which case, light armor makes sense for familiars with Dexterity 16+, heavy armor if they have Strength 13+, otherwise use medium armor.
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