Elegant Rules (Forked From: Inconsistant/Arbitrary rules...)


log in or register to remove this ad

Herschel

Adventurer
1E/2E Area spells automatically hit, save for half (if you "ducked and covered"). No separate attack roles for each creature in area and no crits to have to calculate a different amount of damage with additional midifiers.

2E: THAC0 (besides being the greatest gaming term ever ;) )

3E: Unified advancement chart

4E: already been covered by many.
 

Remove ads

Top