Dalamar
Adventurer
I think the text on the Combining enhancement for Transform is a bit confusing. Lets see if I got it right:
1)You can have another creature absorbed in another, effectively taking the other out for the duration unless they can win the Cha check to control the body. (Does this work if you have Range: Touch, by the way?)
2) You can combine them so that the whole is more than the sum of its parts, essentially creating a new creature. You prolly need the Strong Creature enhancement for this (when? if the new creature's CR is higher than the higher of the two combined? Than the lower?).
3) You can combine the creatures, taking the better of every trait from the two. Don't need Strong Creature.
And on a personal note, I think it's odd that you can change a high-CR creature to anything with same or less CR creature cheaply, but if you choose a slightly more powerful creature, the cost jumps a lot. I.e. you have a frost giant (CR 9). He can change to a a hill giant with a cantrip, but if he wants to become a fire giant (CR 10), he needs to pay 20mp for a one point increase in his CR. Couldn't the Strong Creature enhancement be based on relative CR instead of absolute? So the frost giant in my example would only need 2mp instead.
1)You can have another creature absorbed in another, effectively taking the other out for the duration unless they can win the Cha check to control the body. (Does this work if you have Range: Touch, by the way?)
2) You can combine them so that the whole is more than the sum of its parts, essentially creating a new creature. You prolly need the Strong Creature enhancement for this (when? if the new creature's CR is higher than the higher of the two combined? Than the lower?).
3) You can combine the creatures, taking the better of every trait from the two. Don't need Strong Creature.
And on a personal note, I think it's odd that you can change a high-CR creature to anything with same or less CR creature cheaply, but if you choose a slightly more powerful creature, the cost jumps a lot. I.e. you have a frost giant (CR 9). He can change to a a hill giant with a cantrip, but if he wants to become a fire giant (CR 10), he needs to pay 20mp for a one point increase in his CR. Couldn't the Strong Creature enhancement be based on relative CR instead of absolute? So the frost giant in my example would only need 2mp instead.