Swedish Chef
Adventurer
I enjoyed Elminister in the "Wizards Three" articles, but only because it was a 1-4 page article that usually had some nifty magic items at the end that I could use in my game.
I love the Realms setting as a whole and my group has adventured there almost exclusively for 20+ years. We have no problem ignoring the published NPCs. Only once have my players actively sought out Elminster or Khelben, and never Drizzt.
When I was a teen, I enjoyed the pulp fiction put out by TSR. But I "grew out" of it and stopped reading it, mainly because it became "the same old same old". First Drizzt Trilogy - fine. Spellfire - okay. After that, boring.
I think they're continuing to target the same audience with the novels - teens, specifically males. That's probably the market they feel will bring in the most money for them. And they're probably right. It worked when I was a teen.
I love the Realms setting as a whole and my group has adventured there almost exclusively for 20+ years. We have no problem ignoring the published NPCs. Only once have my players actively sought out Elminster or Khelben, and never Drizzt.
When I was a teen, I enjoyed the pulp fiction put out by TSR. But I "grew out" of it and stopped reading it, mainly because it became "the same old same old". First Drizzt Trilogy - fine. Spellfire - okay. After that, boring.
I think they're continuing to target the same audience with the novels - teens, specifically males. That's probably the market they feel will bring in the most money for them. And they're probably right. It worked when I was a teen.
