Elven Navy Delta Squad: Hunters


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"Crap!" Marcus will review the camp issues, and if he notes no obvious danger, he will help put out the fires and assist in the healing of the halfling.

After that calms down, he will address the camp. "Zoya said that that thing was a bionoid. Anyone have any idea what the heck that is?"
 

Morella escaped the worst of the blast, although she is clearly perturbed at dodging magical attacks while manacled.

Irati begins healing the wounds to Carmina and Andreo. Although initially overlooked, it appears that Jae-min and Haworth were both badly burned, so the dwarf tends them as well. She asks if Arramor will need any help with the Delta Squad members.

Ten charges of a cure light wand will heal all the squad's injuries.
 
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Amanu apologizes to Morella and removes her manacles. "In light of the present dangers, these would seem to be a death sentence to those shackled." Amanu licks his wounds and accesses his own health. He uses his repair light damage wand to patch himself up.

OOC: How are spells being recovered for the next day, considering the interruption and all?
 

Amanu and Arramor have already had enough rest to regain their spells. Theryndil and Irati need more rest to regain their power points and spells, respectively.

Forgot about Amanu's need for repair. Ok, eight charges from a cure light wand and two charges from the repair light wand. I haven't forgotten to roll your cyborg memories and damage checks, btw. Sooner or later it will happen. :)
 
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"Well we should either attend to our campsite here, or get moving. You're the leader Arramor, so what are your orders?"
Erenal awaits a response from Arramor, and in the meantime, helps clean up a bit, and idly chats with the dwarves, until Arramor gets back to him.

OOC ----> How much more rest does Erenal need to recover an attribute point lost to poison? I'm still down 5 :eek:
 
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Erenal has rested sufficiently to regain a single point of Strength. Getting the other four back will depend upon Arramor's spell selection or further days of rest.
 

GruTheWanderer said:
Erenal has rested sufficiently to regain a single point of Strength. Getting the other four back will depend upon Arramor's spell selection or further days of rest.

OOC ----> I thought I had taken Constitution damage from the poison?
 

Amanu gathers his wits and pistols and begins to examine the spot where the "blue-skinned demon" had stood. Is there any sign of blood? Any other clues about the nature of the creature?

OOC: BTW, I only took 3 points of damage from the blast...elemental resistance 5. I also make the following spell preparation selection for the day: 0-daze, detect magic, detect poison, ray of frost; 1-magic missile, obscuring mist, shield x2 (1 of them used just now); 2-extended hold person, invisibility, rain of needles.
 

"Well, unless there are any objections, let's finish resting here for the morning. We've got a busy day today with the recovery of the body from the behir, the search for the gnome, and dealing with this Blue-skinned Demon. Zoya called it a Bionoid. Any idea what that is or how to deal with it?"

Marcus will head up a detail to bury the ogres (at the very least remove them from the camp proper). He will also discretely search the bodies and recover what items he may. He will distribute them to those who can use them the best (squad first). These items may provide assistance for the rest of the day and beyond on this mission. Then, after the others have rested sufficiently, we should either talk with the lizardmen or go recover the body from the behir.

"Where from here? We've still got one live fugitive, the gnome, and one body to recover or confirm dead. Tomorrow should be spent heading back to the lift point. So how do we ge the most out of today?"
 

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