Elven Navy Delta Squad: Thought Taker

Akodo's eyes pop out at the sight of the seafarer — "Anyone know why we're stopping for that?"

OOC: Akodo has a theory; it could be pirates.
 
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"Now that's an interesting site," Theryndil said. "My guess is it's just the safety protocols. I can't imagine it's a threat."

OOC: "I can't imagine it's a threat" I've just doomed us all. ;)
 

Marcus runs down into the marine quarters as the ship drops out of spell-jamming speed. Marcus barks out to those not on deck shift, "Let's go team, deckside. Something is amiss."

Marcus will grab his longbow and remaining gear and head up on deck with the others.
 
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Chjargal spies the dragon masthead and is taken aback momentarily. "Do you think it is appropriate to have weapons drawn?" the bugbear calls out to Marcus as he unslings his bow from his shoulder. "Our first reaction will set the tone for the rest of this meeting."

OOC: We're fragged.:D
 

Akodo shifts out of his hybrid form and into his humanoid form. No telling if he might need to use the hybrid form or hare form at some point — and it's always better as a surprise.
 

Yes, the ship slows down automatically for safety reasons.

In answer to Chjargal's weapon, a flaming ballista bolt fires from the deck of the approaching craft. It blazes a trail through the sky and misses the moray ship by fifty feet. You can see human men gathered around the ballista, busy preparing for a second shot.

As they close, you can see close to thirty men on deck, clanging weapons to shields. The drakkar is moving faster than the moray, so escape is not an option.

Hector shouts in your direction, "If you've any skill with the catapults, return fire! I'll tell the men to prepare to be boarded."
 

Amanu is up on deck in double time. He looks about to assess the actions of others.

OOC: What's the range to the enemy ship? Expected time of close encounter? Can we extend that time via maneuvers?
 

The enemy ship is about 4000 feet away, 45 degrees to starboard, heading your direction. On your current heading you will encounter them in four minutes. Manuevering agressively or evasively could subtract or add two minutes to that amount. They can fire the ballista every two minutes. The moray's catapults are a little slower, and each one requires five men. The moray's rowers could help operate one, but the ship would lose manueverability.
 

Marcus looked over the oncoming ship and capabilities of the Moray.

"We should probably let the crew handle the catapults and we deal with the boarders. They shouldn't be expects Elven Navy on board - let alone the Delta Squad," Marcus called out to his men. "Since we cannot outrun the vessel and I don't think we have any long range spells, I suggest we close and deal with the boarders. Looks to be about 30 boarders, that would put the odds of about 6 to every squad member - that's a lunchtime snack. Any problems, issues I haven't thought of?"
 


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