Gnarlo said:Artistically, it's a very nice piece of illustration.
Gaming and realistically, her silver spandex ain't no different from a chain-mail bikini, except that since it don't show no actual skin, we can take the high ground and pretend we ain't oggling her boobs.![]()
So I have to ask, how flexible is the weave depicted in the Player's Handbook? I'm thinking it has to be very flexible, because just looking at it causes my brain to flex quite a bit trying to make sense of it.Umbran said:When people think "chainmail", they typically think of what is known as "4 in 1" mail, in which each ring has four other rings passing through it. With typical rings, this does have give in both directions (more in one direction than in the other). However, it isn't the only weave out there.
Aaron L said:Let's not forget that this is made of mithril, which has a lot more flexibility than steel while also being stronger.
yoippari said:Rant alert!
The dark elven maille looks to be completely useless as armor due to its density. It would however make a nice heavy alternative to a plate. The normal elven maille looks very impractical. The bars that seem to be crossing each of the large rings would need to be welded in and while filling in the hole in the large ring they would also make it flex strangely. A sheet of "elven chain mail" would likely flex in line with the bars since the smaller rings could move along side it but not across it. This would not be very flexible IMHO.
In my game world that's not a problem, because I've declared mithral to be a non-Newtonian solid. It behaves differently depending on how quickly force is applied.yoippari said:The biggest problem I see with the woman in elven chain is that with such a form fitting suit one hit from a mace and whe would be dead. There is no bludgeoning protection, no padding.
AuraSeer said:It's my game world, which means I control the physics. And my physics will never prevent hot elven chicks from wearing skintight armor.![]()