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Emergancy- Duelist by Osmosis

The situation is thus- I'm on a train, trying to write a character before I get to Cairns, where I will be expected to roleplay this character in about twelve hours. The character is meant to be a Rogue 1/Fighter 5/Duelist 2.
I can remember the rules/feats/saves/BAB/HP for rogues and fighters at those levels of the top of my head, but I can't for the life of me remember what you get from the first two levels of duelist and have no access to S&F until it is too late. So, if anyone reads this post in time and can tide me over with special abilities/saves ect., I would be eternally greatful.
 

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I don't have S&F in front of me, but I'm pretty sure its Canny Dodge at first level and precise strike at second.

Of course you have a bigger issue: You can't qualify for duelist as a 1st-level rogue/5th-level fighter. You need the +6 BAB requirement which means you either have to be a 2nd-level rogue/5th-level fighter or a 7th-level fighter would do it too.
 

Marvin said:
The situation is thus- I'm on a train, trying to write a character before I get to Cairns, where I will be expected to roleplay this character in about twelve hours. The character is meant to be a Rogue 1/Fighter 5/Duelist 2.
I can remember the rules/feats/saves/BAB/HP for rogues and fighters at those levels of the top of my head, but I can't for the life of me remember what you get from the first two levels of duelist and have no access to S&F until it is too late. So, if anyone reads this post in time and can tide me over with special abilities/saves ect., I would be eternally greatful.

At that level his total base saves would be Fort +4, Ref +6, Will +1. First two special abilities are Canny Defense (Int modifier to AC when unarmored) and Precise Strike (+1d6 damage with a 1 handed piercing weapon, can't use a weapon in the off-hand).

Hope this helps!

Edit: Duh, Shadeus is right. Personally, my favorite path to Duelist is Rog3/Ftr4. So you could do Rog3/Ftr4/Due1 (Saves would be F +5, R +6 W +2).
 
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