Another suggestion:
Start it as a hamlet, then when you have enough material, grow it into a village, then a town, then a large town, then a city. Let the map grow with the detail. This way you won't have large amounts of map with no description behind it, and it'll be fully usable right off the bat.
But...that's not likely to be as popular as the idea of creating a city from the start to the average ENBoard punter, so carry on.
P.S.: Looking at the list of names, I'll still be casting an unofficial vote for don't name the darn thing, at all, leave it to the user. That makes discussion of the city hard, though, so a generic "placeholder" name like The Port might be in order. Remember The Realm from The Keep on the Borderlands? Something like that...
Start it as a hamlet, then when you have enough material, grow it into a village, then a town, then a large town, then a city. Let the map grow with the detail. This way you won't have large amounts of map with no description behind it, and it'll be fully usable right off the bat.
But...that's not likely to be as popular as the idea of creating a city from the start to the average ENBoard punter, so carry on.

P.S.: Looking at the list of names, I'll still be casting an unofficial vote for don't name the darn thing, at all, leave it to the user. That makes discussion of the city hard, though, so a generic "placeholder" name like The Port might be in order. Remember The Realm from The Keep on the Borderlands? Something like that...
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