En World Game of Death #2 - Part 2


log in or register to remove this ad


Booya!!

Take that you sneaky spellcasting barrister!!

Hehe...


Okay, all you out there drinking potions, kneeling, or hiding: Let's get it on!!! The prep rounds are over, let's light this arena up!!


Hmmm, following that rousing spiel I expect Single Malt to light me up with a Pillar of Fire from his inferior godling... (hehe)

Burn baby, Burn!!!


TTFN
 

Grrrrrr

Damn, that last post was me....:confused: My roommate was already logged in and I forgot to pay attention to subtleties like _USERNAME_....

Grrrrrr, next time more attention to detial shall be paid!

Now you may return to your regularly scheduled fighting....

TTFN
 

Round 9 action:

There is a puff of sand on the south side of Meme. In an attempt to defend himself he sticks up his longsword out to the side of him.
(Spot vs Hide:21 vs 3 Effect: Spotted but no pinpoint. AoO attack: 12 Miss)

Suddenly, Meme acts as if he has collided with something, he is thrown backward through the glowing wall......
As Meme crosses the glowing field there is a bit of sparkling as all the magic is drawn from his items.
(Bull rush VvM: 21 vs 11 Effect: pushes him backwards (max 15 feet))


Lisa delays a moment to allow Meme to get out of the way.

Map: http://www.geocities.com/macbrea/GoD3Images/GOD2Round9.html


Turn belongs to Meme.


Game note: All spells and some magic items on Meme have been drained of magic by the Mord's wall. The player of Meme needs to check character sheet for items that have lost magical abilities.
 
Last edited:

Just curious, but did any of my area dispel magics have a chance to knock down one of the disjunction walls ala the walls of fire? Since they aren't normally allowed to be permanent, I wondered if that was possible.
 

You will notice there are small pillars at the ends of each glowing field. They are magic items. And therefor not effected by the area effect dispels.



Round 9 action:

Angered Meme steps out of the wall and draws forth a wand. Raises it and waves it at the air to the west. Suddenly, it jumps to life an a 10ft wide bolt of lighting strikes the area that Vilhelm is in. (Roll: 23 Effect: saved for half damage Damage: 27 (13)) Splitters of stone go up as the lightning strikes the wall.

Lisa having waited for Meme to move moves forward and casts a spell on the thin air, which is Vilhelm (Roll: 31 Effect: save)
Then she rushes head long into the hidden vilhelm. Vilhelm swings his sword at her in response. (Roll: 37*(confirmed) Damage: 27)
Lisa pushes on vilhelm (Roll LvV: 18 vs 22) but doesn't seem able to move the invisible foe.

Map: http://www.geocities.com/macbrea/GoD3Images/GOD2Round9.html

Turn belongs to Dondarrian.
 

Damn, I thought Wands were subject to Mord Dis... Grrrr, turns out that they are just "spell storage devices"... (as per DMG 207:1:1)

I wonder, do scrolls fall under the same classification?

"A scroll is a spell (or a collection of spells) that has been stored in written form." (DMG 199:5:1)

Hmmmm, if so I am less worried about being pushed through the Mord Dis Wall...

But either way, prepare to feel my sword Meme!

And, Lisa you can wait your turn, baby!

TTFN
 

I imagine that they are all magic items, but each gets a Will saving throw. The wand must have simply made the save. I hope for Meme's sake that he had a great Will save.
 

Macbrea hasn't specified if I can still cast spells or not, from my spells per day thingie.

The SRD description doesn't mention to my knowledge but I could be wrong.

Anyone know?
 

Remove ads

Top