The_Gneech
Explorer
Can you explain why you added a d20 section, how/why it differs, and how it differs from Pathfinder?
The only real difference between the Saga and the d20 is the underlying math. The d20 section is designed to replicate the "13 encounters per level" model of 3.x, while the Saga numbers are based on the "(total foe levels)/3 = party CL" model.
The main way it differs from Pathfinder is the numbers. Conceptually it's the same idea (and as I mention in the document, it was inspired by the one you wrote up).
Edit: I should add, my original writeup worked perfectly well for d20/D&D but didn't work properly for Saga Edition because I didn't realize how fundamentally different the expected experiences were. A CL 20 encounter in SWSE is only worth 4,000 XP, as opposed to the 64,920 XP it's worth in D&D. Thus, for each level you gain in SWSE, the next level take noticeably longer to get to, as opposed to D&D's "13 and ding!" model.
-The Gneech

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