Zelda Themelin
First Post
Hi, haven’t ever asked these things before, but I wanted to test if I can find help here.
I am starting a new campaign in new world, with new characters, and I can’t decide what their first combat encounters should be like.
Party is formed of characters between 5-6th level. There is going to be a fighter-wizard, a cleric, a fighter and a ranger.
World is based on Twin Crowns world, province of Estrados, near wilderness of coastal city.
I doubt many are familiar with that one, so let’s say it’s your average fantasy world, with exception that everyone has five lives (called gifts), and when they are done, it’s time for late goodbyes.
Returning to life is not free (loss of level, or con for first levels, as usual) and might not always succeed for sometimes spirits get lost. Well, that’s about flavor.
I’d want have couple of challenging encounters, that are also interesting, maybe very basic creatures, but with interesting ways, or something new. No human-bandits, I use humans as enemies too much already.
I have many monsters book available, for example all WotC, all S&S, all green ronin stuff, and rokugan, which aren’t getting as much use as they should.
As dm, I am good with stats, but bad thinking interesting combat situations. Yes, I can make them tactically challenging, but I am bored with my own ideas, they are starting to become self-repeating.
I would need four to five encounters.
Anyone here with creative mind willing to share ideas?
My deadline is within 24 hours.
I am starting a new campaign in new world, with new characters, and I can’t decide what their first combat encounters should be like.
Party is formed of characters between 5-6th level. There is going to be a fighter-wizard, a cleric, a fighter and a ranger.
World is based on Twin Crowns world, province of Estrados, near wilderness of coastal city.
I doubt many are familiar with that one, so let’s say it’s your average fantasy world, with exception that everyone has five lives (called gifts), and when they are done, it’s time for late goodbyes.
Returning to life is not free (loss of level, or con for first levels, as usual) and might not always succeed for sometimes spirits get lost. Well, that’s about flavor.
I’d want have couple of challenging encounters, that are also interesting, maybe very basic creatures, but with interesting ways, or something new. No human-bandits, I use humans as enemies too much already.
I have many monsters book available, for example all WotC, all S&S, all green ronin stuff, and rokugan, which aren’t getting as much use as they should.
As dm, I am good with stats, but bad thinking interesting combat situations. Yes, I can make them tactically challenging, but I am bored with my own ideas, they are starting to become self-repeating.
I would need four to five encounters.
Anyone here with creative mind willing to share ideas?
My deadline is within 24 hours.