Prince Atom
Explorer
I have had the virtuous impulse to enforce encumbrance rules for all of about three sessions; and then all of my players are complaining and so I drop it in order to focus on storytelling and whatnot.
How does everyone here feel about the encumbrance rules? Do you enforce them or not? As players, have you found ways around them?
If you don't enforce encumbrance, it makes the game easier but the players tend to overlook or devalue such things as mules or donkeys, Tenser's Floating Disk (now there's a greedy wizard's spell) and the various extradimensional items like the bag of holding.
Enforcing those rules makes those items more valuable, but slows down game play.
Either of these statements true or false?
TWK
"Oh, but if I add that 100-lb diamond from the altar, my speed drops by one point!"
How does everyone here feel about the encumbrance rules? Do you enforce them or not? As players, have you found ways around them?
If you don't enforce encumbrance, it makes the game easier but the players tend to overlook or devalue such things as mules or donkeys, Tenser's Floating Disk (now there's a greedy wizard's spell) and the various extradimensional items like the bag of holding.
Enforcing those rules makes those items more valuable, but slows down game play.
Either of these statements true or false?
TWK
"Oh, but if I add that 100-lb diamond from the altar, my speed drops by one point!"