If I recall correctly, the rules say that monsters under an effect know the parameters of that effect. A monster affected by Avenging Flame knows that if it attacks, it can't save; a monster under a Divine Challenge knows if it doesn't attack the paladin, it takes damage.
What about effects that are more periphery in nature? Or effects that an enemy is not the target of, but may be effected by?
For instance, the Avenger's "Halo of Fire". The power attacks a target. Then the text says, "Until the end of your next turn, any enemy that ends its turn adjacent to the target takes 5 fire damage."
Or the Avenger's "Avenging Echo". The avenger makes an attack, then "Until the end of your next turn, any enemy that ends its turn adjacent to you or that hits or misses you takes 5 radiant damage."
Are the enemies aware of what's in store if they move adjacent?
Because if they do, then what's the point of taking these powers? Because that means "For a round I won't be attacked"? An enemy being adjacent to your target isn't that great of a benefit; said monster can still FLANK with the target. So, that's a real "situational" power.
Or for that matter, the various effects of the Avenger's class; if enemies know if they hit the Avenger, that he's going to do more damage, then they're simply not going to, and therefore the powers don't come into play. Same with
I feel that, if an enemy is fully aware of the parameters of powers like these, then they are useless because their effects will rarely come into play.
What about effects that are more periphery in nature? Or effects that an enemy is not the target of, but may be effected by?
For instance, the Avenger's "Halo of Fire". The power attacks a target. Then the text says, "Until the end of your next turn, any enemy that ends its turn adjacent to the target takes 5 fire damage."
Or the Avenger's "Avenging Echo". The avenger makes an attack, then "Until the end of your next turn, any enemy that ends its turn adjacent to you or that hits or misses you takes 5 radiant damage."
Are the enemies aware of what's in store if they move adjacent?
Because if they do, then what's the point of taking these powers? Because that means "For a round I won't be attacked"? An enemy being adjacent to your target isn't that great of a benefit; said monster can still FLANK with the target. So, that's a real "situational" power.
Or for that matter, the various effects of the Avenger's class; if enemies know if they hit the Avenger, that he's going to do more damage, then they're simply not going to, and therefore the powers don't come into play. Same with
I feel that, if an enemy is fully aware of the parameters of powers like these, then they are useless because their effects will rarely come into play.
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