frankthedm
First Post
bah, cold should damage the hardness / structural integrity of objects
Making objects really cold won't hurt them directly, but it is the one of the One-two punch.

Thaniel said:I just guess I'm not sure why they crippled Cold. 1d6/lvl Fire spell is at 3rd level. 1d6/lvl Cold spell is at 5th. Fire does 1/2 damage to objects. Cold does 1/4 damage to objects. See where I'm going with this?
Corsair said:Most cold spells offer fort saves, not reflex. No evasion.
Thaniel said:In the SRD, I can find no cold spells that offer Fort saves.
andargor said:Take levels of Archmage, and take Mastery of Elements. You can now use Sonic... BTW, Mastery of Shaping is cool too, for those AoE spells...
Andargor
Unnatural Cold.. like, say.. MAGIC? Any cold that does 7d6 damage (Cold-substituted Fireball) is what I'd call Unnatural. No natural source of cold is ever going to do that kind of damage in an instant. Yet even if it did max damage, It still would not touch a set of iron manacles (hardness 10. 42 damage /4 = 10, hardness takes care of the rest). I find that odd.Krelios said:Okay, here's an experiment. Put your PHB in the freezer overnight. Does it explode? No? Why not? Doesn't cold destroy objects? Oh wait, that's right, it doesn't--unless it is extreme or unnatural cold. Liquid Nitrogen is one example, but that's like saying Fireball should be deal damage like plasma or a hydrogen bomb.
Krelios said:Acid and Sonic both do full damage to objects, Sonic just ignores hardness too.