Darmanicus
I'm Ray...of Enfeeblement
frankthedm said:And makes wights super cheap!
Or clones.........if you consider me a monster, (I'm sure the party does)!

frankthedm said:And makes wights super cheap!
Land Outcast said:Wait... then a 15th level wizard that hits a 15th level wizard with Maximized Split Enervation effectively reduces the victim's casting ability to casting 4th level spells (Caster Level 8), therefore only needing Globe of Invulnerability to be completly immune to the enemy... nice
Piratecat said:Heh - my PCs never cast that. Glee...
Would spell turning bounce it back? It wouldn't, right?
Of course, if that enemy had a Globe of Invulnerability in the first place, he'd be immune to Maximized Split Enervation.
-Hyp.
Emphasis mineSRD said:If the subject has at least as many negative levels as HD, it dies. Each negative level gives a creature a -1 penalty on attack rolls, saving throws, skill checks, ability checks, and effective level (for determining the power, duration, DC, and other details of spells or special abilities).
Hypersmurf said:And remember, 5th is the minimum caster level for a wizard to cast Fireball.
If you can drop his effective caster level below 5, in addition to losing one spell or spell slot from his or her highest available level for each negative level, you've also dropped his caster level below the minimum caster level for a wizard to cast Fireball...
-Hyp.
Caliban said:I don't think dropping his effective caster level is enough to actually stop him from casting spells he still has left. His actual caster level hasn't been reduced, just his effective one.
So you could end up with a wizard casting 4d6 fireballs because his effective level has been reduced to 4, but he still has 3rd level spells left prepared.