| Roll | Effect | 
| 1 | The color of the target's hair, eyes, and skin becomes blue, red, yellow, or patterned. | 
| 2 | The target's eyes push out of its head on the end of stalks. | 
| 3 | The target's hands grow claws, which can be used as daggers. | 
| 4 | One of the target's legs grows longer than the other, reducing its walking speed by 10 feet. | 
| 5 | The target's eyes become beacons, filling a 15-foot cone with dim light when they are open. | 
| 6 | A pair of wings, either feathered or leathery, sprout from the target's back, granting it a flying speed of 30 feet. | 
| 7 | The target's ears tear free from its head and scurry away; the target is deafened. | 
| 8 | Two of the target's teeth turn into tusks. | 
| 9 | The target's skin becomes scabby, granting it a +1 bonus to AC but reducing its Charisma by 2 (to a minimum of 1). | 
| 10 | The target's arms and legs switch places, preventing the target from moving unless it crawls. | 
| 11 | The target's arms become tentacles with fingers on the ends, increasing its reach by 5 feet. | 
| 12 | The target's legs grow incredibly long and springy, increasing its walking speed by 10 feet. | 
| 13 | The target grows a whiplike tail, which it can use as a whip. | 
| 14 | The target's eyes turn black, and it gains darkvision out to a range of 120 feet. | 
| 15 | The target swells, tripling its weight. | 
| 16 | The target becomes thin and skeletal, halving its weight. | 
| 17 | The target's head doubles in size. | 
| 18 | The target's ears become wings, giving it a flying speed of 5 feet. | 
| 19 | The target's body becomes unusually brittle, causing the target to gain vulnerability to bludgeoning, piercing, and slashing damage. | 
| 20 | The target grows another head, causing it to have advantage on saving throws against being charmed, frightened, or stunned. | 
| 21 | 1. Your body begins to produce poisonous spores. Any creature within 10 feet of you must succeed on a Constitution saving throw or take poison damage equal to your level. Recharge (6) | 
| 22 | 4. Your hair turns to flesh | 
| 23 | 5. Your body becomes covered with eyes. Advantage on all Wisdom (Perception) checks that involve sight. | 
| 24 | 6. Your ribs extend out through the flesh of your torso | 
| 25 | 7. Your feet become cloven hooves | 
| 26 | 8. A second face grows from the back of your head. | 
| 27 | 13. Nails extend into thin foot-long claws /u/Canid_red | 
| 28 | 14. A second row of teeth - an independently controlled jaw within the jaw /u/Canid_red | 
| 29 | 15. Arms or legs become long, bony points /u/Canid_red | 
| 30 | 16. Another set of arms grows /u/Canid_red | 
| 31 | 18. Spikes. Everywhere. /u/Canid_red | 
| 32 | 19. Skin dissolves leaving bare muscle beneath. /u/Canid_red | 
| 33 | 20. Throat becomes loose and frog-like /u/Canid_red | 
| 34 | 22. The skin is covered in chitinous plates /u/Canid_red | 
| 35 | 26. Your spine bursts out from your back and forms jagged spikes /u/KeenanAXQuinn | 
| 36 | 27. Bark covers your body and your blood becomes amber sap /u/KeenanAXQuinn | 
| 37 | 29. The lower jaw disappears leaving your tongue hanging beneath /u/Keibaberries | 
| 38 | 30. The orifices of your body become lined with teeth /u/Keibaberries | 
| 39 | 33. Your lungs and stomach fuse together; every breath you take spits out a small amount of bile. /u/Keibaberries | 
| 40 | 34. Your body becomes a hive for extraplanar abyssal insects. (Poison spray recharge 6) | 
| 41 | 35. Your hair falls out and your scalp and skull become translucent. /u/KeenanAXQuinn | 
| 42 | 37. Your teeth constantly fall out and replace themselves. /u/KeenanAXQuinn | 
| 43 | 39. Your cheek bones crack and two new eyes grow into place on your face. /u/KeenanAXQuinn | 
| 44 | 40. Wings, much too small to lift your frame extend from your shoulderblades | 
| 45 | 44. You gain a new bile spitting gland. As an action you can spit acidic bile up to 120 feet. Make a ranged weapon attack dealing 10 (3d6) acid damage on a hit. (Recharge 6) | 
| 46 | 45. Your feet and hands switch | 
| 47 | 47. Your entire vascular system becomes visible and far thicker than it had been. No longer blue, but instead a purplish colour, ever pumping black ichor through your blood /u/ChaosMorning | 
| 48 | 48. Two of your teeth become tusks | 
| 49 | 49. The color of your hair, eyes, and skin become blue, red, yellow, or patterned. | 
| 50 | 50. Your eyes push out of your head at the end of stalks. | 
| 51 | 51. Your hands grow claws which can be used as daggers | 
| 52 | You grow functional mouths on the palms of your hands. | 
| 53 | Roll a d4, loosing a hand or foot depending on the result. It becomes a crawling claw and serves you with stats as an abyssal chicken. | 
| 54 | You grow a set of cow like udders from your stomach. Once a day they can be milked. | 
| 55 | A small spiny plant grows out of your head. If it is not watered and given sunlight it will die, killing you. Once every 2 weeks it produces a bitter fruit that has the same benefit as a healing potion. | 
| 56 | Your eyes grow into large compound structures. Darkvision 120ft | 
| 57 | Your jaw splits and mouth twists. It now opens vertically instead of horizontally. | 
| 58 | Every so often it looks like your skin has something wiggling underneath it. (A rot grub swarm now lives inside the player, and is friendly towards them) | 
| 59 | A large growth starts to form on your back. It grows for 2d6 days until bursting, revealing an exact copy of you. It claims to be the real one. | 
| 60 | Your skin now glows in the dark. | 
| 61 | Your fingers are now tongues. You taste everything you touch. | 
| 62 | You grow a set of antlers. They drop off every spring to regrow. | 
| 63 | Your mouth disappears, but you grow two more inside your armpits. | 
| 64 | An extra elbow forms in your forearm. | 
| 65 | Your knees reverse direction | 
| 66 | A sticky mucus forms all over your skin. | 
| 67 | Instead of hair you now grow flaccid tentacles | 
| 68 | Your ears become like those of a bat and you can now echo-locate by yelling. | 
| 69 | Your skin becomes rock hard, gain unarmored defense +3. The rock is magnesium and you take fire damage when in contact with water. Submerging in water creates a massive explosion dealing 15d10 damage in a 30ft sphere, including you. | 
| 70 | Your entire vascular system becomes visible and far thicker than it had been. No longer blue, but instead a purplish colour, ever pumping black ichor through your blood | 
| 71 | You no longer perspire through your pores and instead vomit all of your sweat once every hour | 
| 72 | You gain a tail. It is spiney and can be used as a whip | 
| 73 | Your jaw becomes permanently unhingable, but allows you to consume larger volumes of food at once | 
| 74 | Your teeth retract into your gums and only ever extend when you have food in your mouth | 
| 75 | You salivate uncontrollably | 
| 76 | Injuries now no longer scar your skin, but break it, leaving behind cracks as though you were made of glass or porcelain | 
| 77 | In times of stress your bones sometimes glow with a sickening radiance give out dim light in 10 feet. You cannot be invisible and stealth with disadvantage. | 
| 78 | You develop hypersensitive nose and tongue giving you the scent ability but must perform constitution checks in particularly horrendous areas or spend your action vomiting. | 
| 79 | Your legs change more animalistic giving you a benefit such as increased movement speed or the greater ability to leap as per your DM however you have difficulty going up stairs which becomes difficult terrain | 
| 80 | Your ears become incredibly sensitive giving blind-sense to10 feet. You make any spell save such as suggestion or command with disadvantage and have vulnerability to thunder damage. | 
| 81 | Nails extend into thin foot-long claws | 
| 82 | A second row of teeth - an independently-controlled jaw within the jaw | 
| 83 | Arms or legs become long, bony points climb speed of 30, d8 damage (longsword) | 
| 84 | Another set of functional arms grows out | 
| 85 | Parts of the skin become chitin-like plates +1AC -5 movement | 
| 86 | A pair of wings, either feathered or leathery, sprout from the target's back, granting it a flying speed of 30 feet. | 
| 87 | Another set of functional arms grows out | 
| 88 | Your ears become like those of a bat and you can now echo-locate by yelling. | 
| 89 | Nothing happens. | 
| 90 | Nothing happens. | 
| 91 | Nothing happens. | 
| 92 | Nothing happens. | 
| 93 | Nothing happens. | 
| 94 | Nothing happens. | 
| 95 | Roll for two effects instead. | 
| 96 | Roll for two effects instead. | 
| 97 | Roll for two effects instead. | 
| 98 | Roll for two effects instead. | 
| 99 | Roll for two effects instead. | 
| 100 | Roll for two effects instead. |