Hello there, and thank you all for everything you shared in this thread.
Lots of cool stuff to be inspired for my own SKT campaign.
Short brief of where my PCs are :
After playing LMoP with a first party, I was left with only the human warrior from the starter set played by a friend.
Her character became Lady Protector of Emeraldlines, the region around Phandalin. The two dwarves brothers rehabilitated a bsation at the entrance of Wave Echo Cave and a little settlement was created on the intersection between Triboar Path and the road to Phandalin.
Later (1 year and a half in game), a new party is constituted around the Lady protector and I made them wander through 3 stories to make them L5 PCs.
Next, returning from the Neverwinter Woods, they heard of a first giant attack in Triboar. The city ask for help of their neighbours, so they went to Triboar. They also heard from their respective factions (the tiefling rogue is a Harper, the dwarf warrior is member of the Gauntlet Order and the Lady Protector run for the Lords Alliance).
They spent three days discovering the town, its NPCs and tried to figure out why the giants attacked. They also went south hunting the giants, hoping to understand their goal.
The fourth day, they waited the assault outside the town and parley with the two fire giants. They offered the piece of the Vonindod, not knowing what it was, and the giants walked satisfied without attacking.
THey won several side quests doing so and decided to go east, to Everlund, in order to contact a main cell of Harpers.
But first of all, they went south to Westbridge to collect the Giant Slayer Axe (little change from the campaign). The owner inform them to go to Yartar to collect it from his son.
The same day, they explored Kryptgarden Forest to slay some hill giants but faced instead Old Gnawbone. The green dragon spoke in riddles, showing that she knows who they are and prevent them to search for "The One Who Walks", a frost giant looking for an answer from his gods.
That rang a bell when they remembered of a previous encounter in Helm's Hold where two sailors explained having transported to Neverwinter Harshnag, who claimed that he needed to meet "The One Who Sees".
On the road, they lost their way in the mist and fell into one of the burrial mounds and acquired a giant relic, not knowing what it realy is, except a new weapon for the elf warlock.
They then arrived at Noanar's Hold and defeat the Hunt Lords (very easily as said in a previous post) and faced a troll attack in Olostin's Hold. They were missioned to investigate the moors to understand this event and killed the fire giant who was there.
Next, they arrived at Everlund, meet the Harpers and decided to teleport to Mirabar in order to search for the Weevil in Xantharl's Keep.
They helped in Xantharl's Keep against the attack from the frost giant and captured the evil dwarf. Three days later, after the army from Mirabar collected the Weevil, Harshnag came at the door, asking for the PCs and claiming that they must go with him to meet "The One Who Sees".
From Mirabar, they crossed the Sword Mountains to the Eye of the All-Father, faced all the encounters (barbarians, rhemoraz) and wait three days to ask multiple questions about the fall of the ordning, the disappearance of Hekaton and the links with my main plot (no need to develop it right here, SKT is a huge parenthesis in this quest so they level up).
Now, they are looking for three more giant relics (Great Worm Cave, Beorunna's Well and One Stone) with the Klauth Airship (called the Klauthling).
They hope to have the more options possible to select the giant lord who maybe we'll be interested in bringing back the ordning at its former state.
That brings us to he questions I have :
- They won't have all the choices but only three if I stick to what's written in the book (stone, frost and they already have cloud). SHould I change one of the relic to offer them a fourth choice?
- If or if not I change the relic, their goal is to persuade one of the lord to help them bring back the ordning. Do you think one is more enclined to do so?
- I have the feeling that the book leads PCs only to a fight whith every giant lord and offers little ways to avoid combat. Which ones are easily avoidable without making to many changes to the script?
Thank you for your answers,
Tebor, french DM