FormerlyHemlock
Hero
How overpowered would this spell be if it granted an additional damage die? What about doubling the damage dice? If we agree that enlarge RAW is weak, then how much bonus damage needs to be added until this spell becomes overpowered?
As far as I'm concerned, I've already been persuaded by this thread to houserule it. Enlarge now adds an extra weapon die instead of +1d4. So far the sky has not fallen.
