Bagpuss
Legend
AvangionQ said:Thanks - just wanted to make sure, as giant sized creatures with this would become seriously annoying to any character without tumble skill.
Thanks much.
I'm playing a Dwarf with Mobility, I laugh at a giants AoO's.
AvangionQ said:Thanks - just wanted to make sure, as giant sized creatures with this would become seriously annoying to any character without tumble skill.
Thanks much.
wedgeski said:Well, buggery!I guess I've never read that paragraph properly. I think that annotation should probably be in the section that talks about attracting AoO's from moving, rather than in the section that talks about Combat Reflexes.
Not quite. Acrobatic Charge allows you to charge even if there are allies or areas of difficult terrain between you and the target (which normally would disallow a charge). If traversing the terrain in question would require a skill check (such as Jump, Tumble, or Balance) you still have to make the skill check to successfully cross the terrain. It does NOT say "you can make any Tumble checks you like during a charge". Tumbling to avoid AoOs is not "difficult terrain". Note also that if the terrain squares cost extra to enter, Acrobatic Charge does not negate the extra movement cost.Klaus said:Unless you have Acrobatic Charge (Duelist or Thief-Acrobat come to mind).
Stormrunner said:On the other hand, as far as I can tell there's nothing in the PH description of Charge that specifically disallows Tumbling during a charge in the first place. It slows you down (unless you take the -10), but if your base move is 40' or higher, you could Tumble 20' and make that a Charge.