ENnies V - and beyond...

I want to throw in my 2 coppers about an area of the industry (an important one to me) that I think has been overlooked. Since you offered to open this up for debate, I figured I’d just jump in with both feet here.

I assume that by omitting the Best Graphic Design category, you are in favor of dropping it from the permanent category list. I would argue in favor of keeping it.

Good, functional graphic design is essential in this market. It's more than just nifty decoration. It's about making the information easily accessible to the user; about shaping the content to serve the needs of the gamer more than the interests of the designer.

Role-playing aids are text- and information-intensive beasts. Are they read straight through like novels? Maybe once or twice. But once they're in use for a game they're reference manuals, pure and simple. They’re paged through and skimmed; pages are glanced at in a search for the right nugget of information at the right time. They need a solid navigational structure that permits the quick and easy retrieval of whatever information is desired. They need a layout that quickly differentiates types of information and suggests a hierarchy of importance. A layout that guides the reader along the page rather than making him fight his way through it. Fonts must be readable at a glance where crunch is concerned. Tables must be instantly comprehendible. The reader should be able to open the book at any point and know immediately exactly what the subject matter is on the open pages.

Reference books work best when designed with the nature of the content in mind. For a book to be great, form must not just follow content--it must be married to it. Form and content can work together to enhance the reader’s understanding of the overall idea and mood of the project. Imagery--from masterful illustrations to lowly rules and dingbats--should support and clarify the text. Sidebar and background images (when used) should suggest something of the world the designer’s imagination has created. Visuals should always build on the framework of the designer’s ideas, not just decorate the page.

Ironically, great functional design should go almost unnoticed. When it is most successful, the reader will barely be aware of how easy it is to get the desired information. Finding it will just feel intuitive.

There are many wonderful examples of great design in this industry. Beautiful books that stir the imagination as well as give useful information. But these are too often the exception rather than the rule. Good design benefits gamers by ensuring that they spend more time gaming and less time referencing and by communicating the designer’s ideas more clearly. Keeping the Best Graphic Design category serves to highlight the stellar books and reward those companies that work to make their materials more immediately useful.

Plus, as a graphic designer, it’s awfully rewarding to see that giant, golden 20-sided die on your desk :)

[EDIT: no matter how many times you proofread the darn thing, there's always a misspelled word.]

[EDIT AGAIN: Or two. Grrr....]
 
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Just to clarify.

SpoonyBard is reiterating that one of the conditions of being the GenCon awards is that the Ennies cover more than just d20/OGL.

If we went back to a d20/OGL format, the Ennies would lose the status of being the Gen Con award.

Personally, I feel this is a good thing. There are a lot of d20/OGL products out there and I am happy to play them. There are a lot of non-d20/OGL products out there and I like to see the best of these in case I want a different game to play for a little while.

Fan-based awards for good gaming products. That is where the Ennies seem to be moving and that is dang nifty!
 


I'll second Ari's (Mouseferatu's) call for there to not be any specific conttributor awards.

During the (at the time) rather large Dave Noonan Dark Sun Conversion discussion/argument, one thing that many of the authors who contributed kept saying is, "Good God, I don't know what I'd do without my editor." At least as far as authors go, the work of the authors and editors is so intertwined that it would be hard to celebrate one without slighting the other. Even with artists, there is touch-up work, etc. that occasionally gets done to original pieces, there are secondary elements added to that art (indicias, captions, etc) that enhance its aesthetic; so you have the same problem, though possibly to a lesser extent.

The artists will be lauded anyway through the "best art" and "best cover" categories as is.
 

Well, I think it's apparent that the individual awards won't make the cut - too many problems no matter the intentions.

Graphic Design & Layout definately shouldn't have been omitted and a strong case has been presented for it.

Remembering that this thread is an idea and proposals gallery, here's another list.

[h3]Roleplaying Game
Setting
Adventure
Supplement
Product Line
Small Publisher
Large Publisher
Cartography
Interior Art
Cover Art
Graphic Design & Layout
Independent Project[/h3]

We've seen much of this list before so I'll embellish the new ones.
Product Line Again, this is a product series with at least 4 members from the past year.
Independent Project: Sort of like the Indy film project, this award goes to a product produced without the backing of a large or even an established small publisher. I'd imagine this would be most often carried by books where the author self printed. Were this award around in 2003, Magical Medieval Society: Western Europe would have taken it since that was XP's first product and largely a self imprint at that.
 

I think the ENnies should return to just D20/OGL material... ;)

Seriously, I think we should generate an oversized list of all the categories everyone can dream up, and vote them down to the final 12-15. In fact, I think we should do a series of votes, each time voting a category or two "off the island."

Then even the categories will be fan based.

PS
 

mikedidthis said:
I want to throw in my 2 coppers about an area of the industry (an important one to me) that I think has been overlooked. Since you offered to open this up for debate, I figured I’d just jump in with both feet here.

I assume that by omitting the Best Graphic Design category, you are in favor of dropping it from the permanent category list. I would argue in favor of keeping it.

Good, functional graphic design is essential in this market. It's more than just nifty decoration. It's about making the information easily accessible to the user; about shaping the content to serve the needs of the gamer more than the interests of the designer.

*SNIP*
If you don't think this is true, try looking in the 1st ed DMG. Where were those infravision rules again?!?

PS
 

DaveMage said:
I think many of these suggestions would turn the ENnies into a clone of the Origins awards.

Umm... too late.

The ENnies already use a method similair to the one used by the OAs in the past (i.e. small group picks the nominations, and then the public votes on them), the major difference being that the ENnie judges are voted for by EN World.

However, I have seen many comments this year (most especially over on Monte Cook's forums, where Cook himself is running off at the mouth against the ENnies, and even being insulting to the judges) that are almost identical to comments made about the OAs.

Things like fans saying, this should have been nominated, or that should have been nominated, etc.

It is a given that not everybody is going to pleased. But some of the comments are downright rediculous. For example, one poster (cannot remember where I saw this) basically said that he did not recognize many of the products on the nomination list, so he thought the ENnies were a total crock and worthless. That IS the same type of negative comments that the Origins Awards receive as well.

And before you get too ticked, the OAs do have other problems not associated with this type of remark.

The whole point is that no matter what the ENnies do in the future, they are still going to receive this sort of criticism by fans of a given company who are disappointed in how the judges vote. And in this, the ENnies (or any other rpg award) are going to remain just like the OAs.

And for the record, I think that the judges worked their butts off and need to be loudly thanked for all their hard work!
 

Piratecat said:
I'm not speaking for Morrus, but I suspect fees of some sort are going to be essential unless we find a charitable gamer with deep pockets who wants to provide several thousand dollars each year. As Alsih2o alluded to last week, the ENnies hemmorhage cash. I think we'll need to find a way for them to break even if they're going to continue.

Give that some thought, and come up with clever solutions!

Perhaps Morrus should speak with Peter A. of GenCon about subsidizing the ENnies? Given that they have become "the GenCon Awards" so to speak, perhaps GenCon could help with these costs?
 

Psion said:
Yup.

Here's where I think Michael was onto something when I was talking to him at the booth: Set up the ENnies as a non-profit organization (distinct from ENworld) and allow donations.

It has also been suggested that Judges share part of the shipping burden.

Or perhaps, the companies, when submitting their products, ship them directly to the judges instead of to a single address.
 

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