(EPH) Ferroplasm??

the Jester

Legend
Did I just miss it, or did ferroplasm vanish from the Expanded Psi HB?

Why? Surely it wasn't 'unbalanced'- and it added lots of flavor to a psionic game!
 

log in or register to remove this ad

It's gone - I have NO idea why, too. Luckily, the psionics SRD has it, so all you need to do is go grab a copy. Though, it may have been cut because it was rarely used...

From the Psionics section of the SRD
Code:
Ferroplasm: Mined from secret locations in the Astral Plane, this malleable
metal holds its shape only in the hands of a psionic being. When an item
forged with ferroplasm is unattended or held by a nonpsionic creature, it
melts and temporarily loses all special powers. But when wielded by a psionic
creature, such an item immediately springs back into its true shape and
regains all abilities. In its proper form, a ferroplasm item glows with a violet
light (illuminating a 10-foot-radius), unless the item’s owner mentally
quenches it. In an area where psionic powers do not function, it collapses as
if in the hands of a nonpsionic creature.

Ferroplasm adds to the quality of a weapon or suit of armor based on how
much of the material is used. Weapons fashioned from ferroplasm have a
natural enhancement bonus to attack and damage. Armor fashioned from
ferroplasm has a natural enhancement bonus to AC. These bonuses do not
stack with other enhancement bonuses. Weapons or armor fashioned from
ferroplasm are treated as masterwork items with regard to creation times,
but the masterwork quality does not affect the enhancement bonus of
weapons or the armor check penalty of armor.

Ferroplasm has hardness 20 and 40 hit points per inch of thickness when in
its true form, and a hardness of 5 and 10 hit points per inch of thickness
when soft.

					Enhancement		Market Price
Item					Bonus	Modifier
Light armor				+1			+1,500 gp
Medium armor		        	+2			+4,000 gp
Heavy armor				+3			+8,000 gp
Shield					+1			+1,500 gp
Weapon damage 1d4 or 1d6		+1			+2,500 gp
Weapon damage 1d8, 1d10, or 1d12 	+2			+7,500 gp
 
Last edited:


Yeah, but it's cool!

I mean, I still have my original 3ed PsiHB, so I can still use it; but what about those with only the XPsiHB?? Poor, deprived people!
 

JoAT said:
It's gone - I have NO idea why, too. Luckily, the psionics SRD has it, so all you need to do is go grab a copy. Though, it may have been cut because it was rarely used...

is that 3.5 though?

I was wondering if they may have changed some of the abilities ...

adamantine went to simple +1 to attk rolls (MW bonus) ...and the armors all changed to DR
 

Nope - not 3.5. Since it's been left out of the XPsiHB, I think that it'll need some conversion to bring it up to date.
 


Remove ads

Top