Epic Adventures (3PP or Otherwise)

Duskblade

Banned
Banned
Forked from: Highest level you've played

So the previous thread has me wondering how many epic adventures have been published for D&D under any edition of the game. I'm curious to know the publisher, the name of the module, the level the characters should be at the the start of the module and the level the characters should be by the end of the module.

Also if you have experience with an epic module (either as a DM or a player) I want to hear how things went.
 

log in or register to remove this ad

Goodman Games published one for their DCC line that was for levels 21-24 called Belly of the Great Beast. Also MonkeyGod did one called Hellstone Keep for 18th -20th but it was designed to take you to level 20-22 before you were through with it.
 


Oerth journal (google for it) had 2 epic 1-shots. They are available as free downloads.

The first is a lv21 adventure 'Until the Starbreak', where your party explores a deserted elf ruin of sorts, and eventually ends up fighting a Xexical. Along the way, you will get aid which helps reduce the BBEG from a staggering cr36 to a more manageable cr24-25. You should get enough xp to raise a lv towards the end.

The 2nd, 'The Sundered Spark' is for lv22 parties, and it has your party journeying to some ruin to fight an Atropal. You should gain a lv somewhere during the adventure, any maybe a 2nd at the end.
 
Last edited:


For the 20th anniversary of D&D, Bruce Cordell (writing for TSR) wrote an adventure called Labyrinth of Madness. It's an awesome mod designed for a 20th level party, which (of course) features the number 20 prominently in its design - they have to find 20 symbols to progress through the dungeon, etc. Given that they required over a million XP to progress at that time, I doubt they were expected to gain more than 1 level.

There have also been two epic adventures in Dungeon Magazine: Quicksilver Hourglass (which is ~L30, IIRC), and Eyes of the Lich Queen. I don't know much about the second one (beyond that there are a lot of githyanki, and the BBEG is a githyanki lich queen), but the first has a series of really uber opponents - a L26 vampire sorcerer, several CR 15 crawling heads (new monster), and (I think) another lich.
 

Goodman Games published one for their DCC line that was for levels 21-24 called Belly of the Great Beast.
Its DCC 33. I picked it up in the recent DCC sale and passed it on to my DM.

He looked through it and might run it fairly soon. He did say that it seemed to have a lot of potential for descending into farce.
 

I guess it depends on what you mean by epic. If you mean "Level 21 and higher"- which is a relatively new definition, mind- I think 1e/2e only have a couple- the H series culminates in a ridiculous adventure on Orcus' layer of the Abyss that sees the pcs defeat both Orcus and Tiamat (as a sideline!) that's for levels 20-100 iirc.

What do you consider epic for earlier editions? Maybe "name" level? (In which case there are a ton of epic adventures.) I dunno...
 


For the 20th anniversary of D&D, Bruce Cordell (writing for TSR) wrote an adventure called Labyrinth of Madness. It's an awesome mod designed for a 20th level party, which (of course) features the number 20 prominently in its design - they have to find 20 symbols to progress through the dungeon, etc. Given that they required over a million XP to progress at that time, I doubt they were expected to gain more than 1 level.
*snip*.

Actually, wasn't Labyrinth of Madness written by Monte Cook?

Either way, it's a damn good suggestion, especially considering how easy it would be to scale things up (especially that snakey titan in the end), at least for the low epic levels (say, 21st - 23rd).

Cheers,
Colin
 

Pets & Sidekicks

Remove ads

Top