Especially when you don't initially intend for it to happen.Bendris Noulg said:A bit of both, really.
That is, I have a knack for putting together a half-dozen adventures, only for the PCs to suddenly realize that a small piece of this one, a small piece of that one, and a bit of another one, suddenly start to form a pattern, hinting at a much larger ("epic") plotline.
I love it when that kind of thing comes together like that...
The_Gneech said:My campaign is like a beloved TV series with a strong start and an interesting story arc that ran into production problems, got canceled, then picked back up again, had main characters forced out by contract disputes, then finally scrapped only to get picked up by a small cable channel where it has a very loyal core audience but doesn't have the budget to return to its one-time glory.
-The Gneech![]()
Aeric said:My campaigns are both episodic and epic. That is to say, there is a single underlying plot thread, or at least a final goal--save the world, kill the evil overlord, etc.--but the adventures the PCs go through to reach that goal are broken down into episodes. This was especially the case when I ran Mekton, as I was trying to emulate an anime TV show and therefore each session was the equivalent of an episode.