[sblock=spoiler stat block]Prontius Olfar
Feral Half-Ogre:
Swordsage7/Fighter2/Swordsage6/Bloodclaw Master2/Warblade2/Crusader3/Wizard1/Master of Nine5
Large Monstrous Humanoid, giantblooded
Hit Dice: (8+4d12+5D10+17D8+1d4+280)X5 (2295)
Initiative: 14 (+3, +4 Imp Init, +7 Dex)
Speed: 1200 ft. / 4500 ft. fly (good)/climb 15 ft.
Adjusted Abilities: (base+racial+inherent+enhancement+level)
Str: 50/+20 (14+10+4+10+12)
Dex: 26/+8 (18-4+5+6+1)
Con: 30/+10 (16+4+4+6)
Int: 20/+5 (16-6+4+6)
Wis: 40/+15 (18+2+4+10+6)
Cha: 16/+3 (8-2+4+6)
Saves: (Sworsage13+Fighter2+BcM2+Warblade2+Crusader1+ability+enh+epic)
Fortitude: 34 (4+3+3+3+2+10+5+4)
Reflex: 30 (8+0+3+0+0+7+5+4+5)
Will: 35 (8+0+0+0+15+5+4+3)
Armor Class: 70 (10 Base, +8 Dex, +15 Wis, +15 Natural, +10 Armor,
+5 Defense, +7 Deflection, +1 insight, -1 size) Touch 45, FF --
Base Attack/Grapple: +20/+39
Attack Total: BaB.+20, Str.+20, Enh.+ 7, WF+1, Size-1 = +48 melee (+50 with strike)
Attack
Full Attack
Space/Reach: 10ft/10ft
Special Attacks:
Improved Grab
Pounce
Rake
Rend
Special Qualities:
Evasion
Uncanny Dodge
Spell Resistance 37
Damage Reduction 15/Adamantine
Immunity to gases, critical hits, energy drain
Resistance +30 to fire, cold, electricity, sonic, acid
Low-light vision
Darkvision 120ft
TP w/o error (up to 60ft) 3/day
Fast Healing 5
Targeted Greater Dispelling as free action on hit with claw 3/day (15th caster lvl)
All attacks considered Ghost Touch
Haste (20 round duration) 3/day
[sblock=ToB]Swordsage:
Quick to act +3
Discipline Focus:
Weapon focus-Tiger Claw
Insightful Strike-Diamond Mind
Defensive Stance-Desert Wind
Manuevers Known:
Distracting Ember-DW1-
Monent of Perfect Mind-DM1-
Counter Charge-SS1-
Wolf Fang Strike-TC1-
Sudden Leap-TC2-
Saphire Nightmare Blade-DM2-
Shadow Blade Technique-SH1-
Fire Riposte-DW2-
Mountain Hammer-SD1-
Mind Over Body-DM3-
Zephyr Dance-DW3-
Death from Above-TG3-
Pouncing Charge-TG4-
Shadow Stride-SH2-
Moment of Alacrity-DM4-
Irresistible Mountain Strike-SD2-
Shadow Blink-SH3-
Inferno Blade-DW4-
Stances:
Flames Blessing
Hunter’s Sense
Step of the Wind
Assassin’s Stance
Bloodclaw Master:
Claws of the beast
Superior 2 Weapon Fighting
Tigerclaw Synergy
Manuevers Known:
Swooping Dragon Strike-TG5-
Crusader:
Steely Resolve 5
Furious Counterstrike
Indomitable Soul
Zealous Surge
Manuevers Known:
Martial Spirit-DS1-
Tide of Chaos-DS2-
Daunting Strike-DS3-
Leading the Attack-WR1-
White Raven Tactics-WR2-
Battle Leader’s Charge-WR3-
Stances:
Martial Spirit
Aura of Chaos
Warblade:
Battle Clarity
Weapon Aptitude
Manuevers Known:
Steel Wind-IH1-
Iron Heart Surge-IH2-
Iron Heart Focus-IH3-
Lightning Recovery-IH4-
Stances:
Punishing Stance
Master of Nine:
Dual Stance
Perfect Form
Counter Stance
Master of Nine
Manuevers Known:
Wyrm’s Flame-DW5-
Raging Mongoose-TG6-
Feral Death Blow-TG7-
Time Stands Still-DM-
Strike of Perfect Clarity-IH-5-
Strike of Righteous Vitality-DS4-
Inferno Blast-DW6-
Diamond Defense-DM6-
White Raven Hammer-WR4-
War Master’s Charge-WR5-
Stances:
Aura of Perfect Order
Stance of Alacrity
Standard Readied Manuevers (Cr5/Wb3/Ss14)
War Master’s Charge(s), Irresistible Mountain Strike(s), Tide of Chaos(s), Strike of Righteous Vitality(s)
Iron Heart Surge, Strike of Perfect Clarity(s), Lightning Recovery(c)
Inferno Blast(s) X3, Time Stands Still(s) X3 , Feral Death Blow(s), Diamond Defense(c), Counter Charge(c), Shadow Blink(t), Inferno Blade(b) X2, Raging Mongoose(b) X2
Spells cast: 4/3[/sblock]
Spells Known: Blood Wind, Raging Flame, Cold Fire, Shield
Feats:
1 Improved Initiative
-- Two Weapon Fighting (bonus Human)
3 Blindfight
6 Improved Natural Attack (claw) 3d6
-- Improved Two Weapon Fighting (bonus Fighter)
9 Desert Wind Dodge (ToB p.29)
-- Improved Natural Attack (claw) (bonus fighter) 4d6
12 Adaptive Style (ToB p.29)
15 Improved Natural Attack (claw) 6d6
18 Greater Two Weapon Fighting
21 Perfect Two Weapon Fighting
24 Extra Item slot (ring)
27 Diving Charge (RotW p.153)
Items: 10 mil
+9 Sure Striking Adamantine Beastclaws of Martial Discipline (TigC, DevoS, DiaM) w/parrying, greater dispelling (PGF p.119), brutal surge (DMGII p.255), Blindsighted, storing, rust, +10 strength 5,033,060g
Lesser Trudeath Crystal 5000g (MIC p.?)
(held in storage glove)
Rod of Invulnerability 600,000g
-----
+5 soulfire (BoED p.112) Mithral Celestial armor of the Twilight 127,200g
+5 Adamantine Armor Spikes of defense 77,350g
Stat Books: 694,000g
Temporal Acceleration Open-Toed Heavy Boots of Swiftness 320,800g
Major Counterspelling (GD) Ring of Universal Elemental Resistance and Freedom of Movement 374,000g
Counterspelling (GD) Ring of Deflection +7 986,000g
Sequestering Ring of Counterspelling (GD) Solar Wings (BoED p.115) 471,000g
Vambraces of Evil’s Warding (BoED p.116) 18,000g
Adaptation Amulet of Wisdom +10 1,013,500g
Daazzix’s Vest (DMGII p.267) of Health +6, with 1st lvl pearl of power X10 83,500g
Comprehension Tricorn of Intellect +6 43,700g
+6 Charismatic Topcoat of 2nd Chances (DMGII p.269) 45,000
Permanent Spells: Girallon’s Blessing, Fuse Arms 27,800g
Psionic Tatoos: Claws of the Vampire X10, Greater Concealing Amorpha X5, Touchsight X5 15,000g
Hewards HH 1800g
Portable Hole 9000g
Wand of Shield 750g
Belt of Battle 8000g
Potions: Resto L X20, Heroism X10 4,000g
37,040g
Skills: (rank+ability+racial+competence+enhancement+luck)+synergy
217 skill points (Sworsage116/ fighter 6/ Bloodclaw 10/ Warblade 14/Crusader 21/ Wizard 5/ Master 45)
Jump (Str) +520 (10+20+20+468)+2
Hide (Dex) + (10+8+20+40)
Move Silently (Dex) +13 (5
Tumble (Dex) +61 (31+8+20)+2
Search (Int) +12
Survival (Wis) +20
Listen (Wis) +25
Spot (Wis) +25
Intimidate (Cha) +13
Spellcraft (Int) +10
Bluff (Cha) +8
Sense Motive (Cha) +34
Diplomacy (Cha) +8
Gather Information (Cha) +8
Knowledge Dungeoneering (Int) +10
Knowledge Arcana (Int) +10
Knowledge Religion (Int) +10
Knowledge Nature (Int) +10
Knowledge Planes (Int) +10
Knowledge Local (Int) +10
Knowledge Nobility&Royalty (Int) +10
Martial Lore (Int) +10
Proffession Sailor (Wis) +20
Use Magic Device (cha) +10[/sblock]