Epic D&D 3.5: The Eye of Profane Truth [full]

Shayuri said:
My saves are deeeeecent at least. Just managed to break +30 on all saves with minimal buffage. That and SR 41 oughtta buy me time to toss a few maximized meteor swarms. :)

Wow! My build sucks butt when compared to that one. :( :( :(

I need to go back to epic crunch school.

-Blood
 

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Oh, it's hard. My first build was fairly non-crunched. It took some serious squinting at the SRD to find what I hope are some good synergies and combos. :)

If you want to see -amazingly- good, take a peek at Wrahn's. I bow to him.
 

Shayuri said:
Oh, it's hard. My first build was fairly non-crunched. It took some serious squinting at the SRD to find what I hope are some good synergies and combos. :)

If you want to see -amazingly- good, take a peek at Wrahn's. I bow to him.

Why thank you Shayuri. :)
 


Rkhet said:
Where's this spell from?

Planar Handbook.

If you die, you explode. It's a fifth-level spell with a duration of 1 hour/level, so one casting means he's good for 30 hours.

Downside, you can't be raised short of a miracle/wish. But I think that's in Bas's character.
 

It's fine rules wise, but... why on earth would you want this on you?

Not only is it harder to rez you, but also should you die all your gear dies with you. And it's not even a whole lot of damage.
 

Lord_Raven88,

I had meant to point this out earlier: Keen and improved critical don't stack:

3.5 SRD said:
Keen: This ability doubles the threat range of a weapon. Only piercing or slashing weapons can be keen. (If you roll this property randomly for an inappropriate weapon, reroll.) This benefit doesn’t stack with any other effect that expands the threat range of a weapon (such as the keen edge spell or the Improved Critical feat).

You may want to check out the Jovar from the Planar Handbook (an exotic weapon Greatsword with a crit range of 18-20/x2)
 
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Wrahn:

-you can't have a shield and the monk AC bonus at the same time.

-your attack rating is pretty poor...

-just so we're clear, here's the ruling on multiple metamagic: it all follows the precedent of Empower + Maximize. Namely, multiple metamagics do not affect each other. A Twinned Maximized Fireball gets you a 10*6 fireball and a 10d6 fireball. Metamagics that alter duration (Extend, Persistent) or range/area (Enlarge, Widen) are exceptions.

-Swap out Empower. Use a rod. This gets you an extra feat to play around with... if you use it to get, say, Arcane Disciple (War), you can have Persistent Divine Power. Or maybe Split Ray. Or, if you get Cleric too, Divine Metamagic (Quicken). Great synergy with Improved Metamagic, that.

-Do you really need that second Multispell? I'd go for Permanent Emanation, Extra Magic Item Space (Amulet), or maybe Spell Stowaway (Time Stop).

-You only need Wizard 5 to qualify for Loremaster. The other two levels are kind of a waste... I'm sure you could squeeze in a second base class or some low-req PrC.
 
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Wrahn said:
Lord_Raven88,

I had meant to point this out earlier: Keen and improved critical don't stack:



You may want to check out the Jovar from the Planar Handbook (an exotic weapon Greatsword with a crit range of 18-20/x2)
Thanks for that Wrahn.

I've almost completed my third incarnation of this character, I'm making a Yak Folk (5 HD +2 LA) Fighter 8 / Occult Slayer 5 / War Hulk 10, all I've got to do is finish spending 1.2 million gold pieces and I'm done.
 

Rkhet said:
It's fine rules wise, but... why on earth would you want this on you?

Not only is it harder to rez you, but also should you die all your gear dies with you. And it's not even a whole lot of damage.

Oh, I know. I'll probably not actually have him cast it on himself. But it's fun to think about. :)
 

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