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[Epic D&D] Forgiveness is Divine (Full Again)


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Jaik: You still around? I've not posted on your character because it is the most detailed mechanics-wise. Let me know so I can post my thoughts.

Wrahn: What is Blaine's primary weapon?

Sollir: You still with us?
 

I'm still here, just waiting to see what you thought. I found one mistake myself, in that I forgot to factor in my weapon focus feat in the rapier atacks, so those bonuses should all be higher by 1.
 

He has 3 weapons he uses, changing as situations dictate:

Heavy Mace (Masterwork)
Shortbow (+1 Frost, Holy,+2 Strength)
Staff (of Power)

He commonly has Greater Magic Weapon cast on all three.
 


Hey Jaik,

Have you actually posted your character and I missed it? I thought you were playing the Paragon Aasimar, but read back and saw that you were changing to a rogue (sorry, I missed those posts when I read the thread, I assumed we were missing a rogue, but apparently not. Wasn't trying to take your "thunder") In anycase, my hat off to you, I am usually the one who makes the DM go into seizures due to the complexity of my characters. My condolences to you Arknath :)
 

Actually, I never posted the character, jsut e-mailed it directly. I also decided against a full rogue, or even a mostly-rogue and went more towards a fighter type, with some stealth on the side, but still with a distinctly celestial flavor. It's neat, it's fun, it'll be a royal pain to figure out how many dice to roll for damage (Sorry about that). Just for everyone else's enjoyment, here's Cho, dashing warrior for good:

Name: Cho
Race: Aasimar
Gender: Male
AL: LG
LVL: 24
Class: Rogue 3/Paladin 3/Fighter 4/Duelist 14

Speed: 60ft/round (boots)
Init: +14 (dex+improved initiative)
HP: 396
AC: 49 (10+10dex+6shield+6armor+5natural+7int+5deflection)

Stats:
STR 19 +4 (13+6ench)
DEX 31 +10 (14+5inher+6lvl+6ench)
CON 25 +7 (14+5inher+6ench)
INT 25 +7 (14+5inher+6ench)
WIS 16 +3 (8+2race+6ench)
CHA 22 +6 (9+5inher+6ench+2racial)


Saves:
F: 26 (4fighter+3paladin+1rogue+3duelist+2epic+6cha+7con)
R: 30 (1fighter+1paladin+3rogue+7duelist+2epic+6cha+10dex)
W: 17 (1fighter+1paladin+1rogue+3duelist+2epic+6cha+3wis)

BaB: 22/17/12/7
Melee base: 26/21/16/11
Ranged base: 32/27/22/17

Melee:
"Divine Wrath" Keen Force Screaming Rapier +5
38/38/33/28/23(bracers of the blinding strike give an extra attack)
1d6+15+4d6(precise strike)+1d6(force)+1d6(sonic)+2d6(holy, see feats) 12-20/X2

Armor and Shield:
Feathered Buckler +5

Feats + special abilties:
Dodge, Expertise, Mobility, Weapon Focus(Rapier), Ambidexterity, Weapon Specialization(Rapier), Improved Critical(Rapier), Improved Initiative, Combat Reflexes, Holy Strike, Epic Prowess, Combat Insight(WOTC website->epic insights->epic combatants)

Change Self at Will (Mask of Lies)
Constant Undetectable Alignment effect (Mask of Lies)
Extra attack each round (Bracers)
30 points of resistance to all energy types (Ring)
Doubled movement rate, jumping distance not limited, haste 3 times/day, 20 rounds each (boots)
Half-concealment, 20% miss chance (mantle)
nondetection as the spell (mantle)
See in all directions, darvision 120', see all invisible/ethereal within 120' (robe)
Keeps dex when flat-footed, cannot be flanked (robe)
May fly as the spell for 50 minutes per day (buckler)
Light 1/day as 24th-level sorcerer (race)
Detect Evil at will (Paladin)
Lay on Hands: May cure up to 18 hit points/day
Divine Healthe:Immune to all diseases
Aura of Courgae: Immune to fear, +4 morale bonus vs fear within 10'
Smite Evil 1/day, +6 attack/+level to damage
Remove Disease 1/week
Turn Undead 9/day as 1st-level cleric
+2d6 Sneak Attack
Evasion
Uncanny Dodge (Dex bonus to AC)

Skills: (ranks+stat+other)=total
Balance (15+10+20(boots)+2(synergy))=47
Bluff (8+6+5(mask))=19
Climb (8+4+20(boots))=32
Disable Device (2+7)=9
Escape Artist (13+10)=23
Hide (12+10+30(mantle))=52
Jump (21+4+20(boots)+2(synergy))=47
Knowledge(Religion) (6+7)=13
Listen (10+3+2(race))=15
Move Silently (15+10+30(mantle))=55
Open Lock (2+7)=9
Ride (6+10)=16
Search (3+7+15(robe))=25
Sense Motive (12+3)=15
Spot (16+3+15(robe)+2(race))=36
Swim (4+4)=8
Tumble (11+10+20(boots)+2(synergy))=43

Equipment:
Bracers of the Blinding Strike (102,000)
Belt of Mighty Prowess (108,000)
Ring of Universal Elemental Resistance, Major (216,000)
Boots of Swiftness (256,000)
Mantle of Great Stealth (242,000)
Amulet of Natural Armor +5 (50,000)
Headband of Intellect +6 (36,000)
Robe of Eyes (90,000)
Mask of Lies (17,000)
Ring of Protection +5 (50,000)
Feathered Buckler +5 (49,000)
"Divine Wrath" Keen Force Screaming Rapier +5 (200,000)
Books of Dex, Con, Int, Cha +5 (550,000 total)
Heward's Handy Haversack (2,000)
Vest of Charisma +6 (36,000)
Gloves of Wisdom +6 (36,000)

24,000 gold remaining.
 

Jaik said:

Name: Cho
Race: Aasimar
Gender: Male
AL: LG
LVL: 24
Class: Rogue 3/Paladin 3/Fighter 4/Duelist 14

Melee:
"Divine Wrath" Keen Force Screaming Rapier +5
38/38/33/28/23(bracers of the blinding strike give an extra attack)
1d6+15+4d6(precise strike)+1d6(force)+1d6(sonic)+2d6(holy, see feats) 12-20/X2

Not to rain on your parade or anything, but Keen and Improved Crit don't stack in 3.5. You may want to trade the 'Keen' property out for something else.
 

Hmm, good point. After further thought, it seems like bad idea for a stealth-oritented character to carry a weapon that buzzes loudly at all times and screams upon contact.

Arknath, I'm going to have to rethink Divine Wrath's abilities, just as a heads-up.
 

Whoops, still here. When I read my character's little snippet, and you said more info coming, I thought you meant for that scene-as there wasn't much for me to do. I guess I could post contemplation, but that's pretty much a given for the current situation. Just my thoughts, though, I'll try to post today.
 

Into the Woods

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