Epic game: The Eye of Profane Truth (Full)

That's a matter of some debate.

As it stands though, all I've got is a periapt (headband) and a couple of rings which should be fine when Wildshaped.

Anyhow, I need to work on the prepped spells list and I'm not too happy with my item selection, but *shrug* I've posted a "finished" copy to the RG.
 

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Steve Gorak, you'll need to do some revisions on your character, improved metamagic requires 30 ranks in Spellcraft, thus you have to be at least level 27 to take it.
 

But once you've *got* those 30 ranks in Spellcraft, Improved Metamagic it where it's at.

I mean, come on, who doesn't love Maximized Quickened Fire Storm as a 9th level spell?

Or Enhanced Maximized Quickened Flame Strike as a 7th level spell? :]
 


Pyrex said:
But once you've *got* those 30 ranks in Spellcraft, Improved Metamagic it where it's at.

I mean, come on, who doesn't love Maximized Quickened Fire Storm as a 9th level spell?

Or Enhanced Maximized Quickened Flame Strike as a 7th level spell? :]
Or, when combined with Improved Spell Capacity, Maximised Quickened Time Stop as a 12th level spell...

Jarval, who is in no way making a high-level wizard, no siree...
 

yep, whatever you do, don't multiclass into something like assassin. it just makes no sense, from a power-gaming point of view...

so don't do it! unless... you just think it's kewl :p
 

A few more questions for Rhket:

Can we take Boccob's Blessed Books for wizard's spell books? If so, can we assume that we've acquired some spells to put in them?

If characters have items like a Rod of Excellent Magic, can they have cast any permanancied spells before the start of the game, or any other spells with an XP cost of 2,000 or less?

Is there any point in taking Item Creation feats? I'm tempted to give my character Create Wondrous Item, but if there's not going to be any opportunity to use it, then I'll take something else in its stead.
 

Outline draft for my character stats:

Code:
[SIZE=3][b][/b][/SIZE]
[b]Tiefling Wizard 29, CN[/b]

STR 22 (+6) (4 points, +6 [i]Belt of giant Strength[/i], +4 Inherent ([i]Manual of Gainful Exercise +4[/i]))
DEX 26 (+8) (6 points, +2 racial, +6 [i]Boots of Swiftness[/i], +4 Inherent ([i]Manual of Quickness of Action +4[/i]))
CON 24 (+7) (6 points, +6 [i]Amulet of health[/i], +4 Inherent ([i]Manual of Bodily Health +4[/i]))
INT 44 (+17) (16 points, +2 racial, +7 levels, +5 Inherent ([i]Tome of Clear Thought +5[/i]), +12 [i]Headband of epic intellect[/i])
WIS 24 (+7) (6 points, +6 [i]Periapt of Wisdom[/i], +4 Inherent ([i]Tome of Understanding +4[/i]))
CHA 18 (+4) (2 points, -2 racial, +6 [i]Cloak of Charisma[/i], +4 Inherent ([i]Tome of Leadership and Influence +4[/i]))


[b]Combat Stats:[/b]
Base Attack Bonus: +10/+5
Melee: +21/+16 [+10/+5 BAB, +6 STR, +5 epic]
Ranged: +23/+18 [+10/+5 BAB, +8 DEX, +5 epic]
Hit Points: 7 [4 + (28 * 3 = 84) (levels) + 203 (CON)]
Armor Class: 36 [10 + 8 DEX + 5 natural ([i]Rod of Invulnerability[/i]) + 8 armour ([i]Bracers of Armour +8[/i]) + 5 deflection ([i]Ring of Protection +5[/i])]
Initiative: +12 [+8 DEX, +4 Improved Initiative]
Movement Rate: 60 feet [base 30, doubled by [i]Boots of Swiftness[/i]]
SR: 32 [[i]Rod of Invulnerability[/i]]
DR: 15/adamantine [[i]Rod of Invulnerability[/i]]
Acid Resistance: 30 [[i]Ring of Greater Universal Energy Resistance[/i]]
Cold Resistance: 5 [racial]; 30 [[i]Ring of Greater Universal Energy Resistance[/i]]
Electricity Resistance: 5 [racial]; 30 [[i]Ring of Greater Universal Energy Resistance[/i]]
Fire Resistance: 5 [racial]; 30 [[i]Ring of Greater Universal Energy Resistance[/i]]
Sonic Resistance: 30 [[i]Ring of Greater Universal Energy Resistance[/i]]

[b]Attacks per round:[/b]
Unarmed Strike (+1 to hit, 1d3+1 dmg, Crit 20/x2)

[b]Armor:[/b]
[i]Bracers of Armour +8[/i] (+8 armour)
[i]Ring of Protection +5[/i] (+5 deflection)
[i]Rod of Invulnerability[/i] (+5 natural)


[b]Saving Throws:[/b]
Fort: +19 [+6 base, +7 CON, +5 resistance ([i]Rod of Invulnerability[/i]), +1 competence ([i]Pale green Ioun stone[/i])]
Ref: +20 [+6 base, +8 DEX, +5 resistance ([i]Rod of Invulnerability[/i]), +1 competence ([i]Pale green Ioun stone[/i])]
Will: +25 [+12 base, +7 WIS, +5 resistance ([i]Rod of Invulnerability[/i]), +1 competence ([i]Pale green Ioun stone[/i])]


[b]Feats:[/b]
Eschew Materials (1st level feat)
Scribe Scroll (bonus Wizard feat)
Craft Wondrous Item (3rd level feat)
Enlarge Spell (5th level Wizard bonus feat)
Spell Penetration (6th level feat)
Spell Focus (Evocation) (9th level feat)
Heighten Spell (10th level Wizard bonus feat)
Energy Substitution (sonic) (12th level feat)
Improved Initiative (15th level feat)
Quicken Spell (15th level bonus Wizard feat)
Greater Spell Penetration (Evocation) (18th level feat)
Greater Spell Focus (20th level bonus Wizard feat)
Improved Spell Capacity (21st level feat)
Ignore Material Components (23rd level bonus Wizard feat)
Improved Spell Capacity (24th level feat)
Improved Spell Capacity (26th level bonus Wizard feat)
Improved Metamagic (27th level feat)
Improved Metamagic (29th level bonus Wizard feat)


[b]Skills:[/b]
1st level (2 + 5) x 4 = 28
2nd-7th level (2 + 5) x 6 = 42
8th-15th level (2 + 6) x 8 = 64
16th-23rd level ((2 + 7) + 2) x 8 = 88
24th-29th level ((2 + 8) + 2) x 6 = 72
Total: 294 skill points.

Balance +29 (0 ranks, +8 DEX, +20 [i]Boots of Swiftness[/i], +1 [i]Pale green Ioun stone[/i])
Bluff +40 (33 ranks, +4 CHA, +2 racial, +1 [i]Pale green Ioun stone[/i])
Climb +27 (0 ranks, +6 STR, +20 [i]Boots of Swiftness[/i], +1 [i]Pale green Ioun stone[/i])
Concentration +41 (33 ranks, +7 CON, +1 [i]Pale green Ioun stone[/i])
Craft (alchemy) +33 (15 ranks, +17 INT, +1 [i]Pale green Ioun stone[/i])
Diplomacy +38 (33 ranks, +4 CHA, +1 [i]Pale green Ioun stone[/i])
Jump +27 (0 ranks, +6 STR, +20 [i]Boots of Swiftness[/i], +1 [i]Pale green Ioun stone[/i])
Knowledge (arcana) +51 (33 ranks, +17 INT, +1 [i]Pale green Ioun stone[/i])
Knowledge (the plains) +51 (33 ranks, +17 INT, +1 [i]Pale green Ioun stone[/i])
Listen +24 (14 ranks, +7 WIS, +2 Alertness, +1 [i]Pale green Ioun stone[/i])
Sense Motive +41 (33 ranks, +7 WIS, +1 [i]Pale green Ioun stone[/i])
Spellcraft +53 (33 ranks, +17 INT, +2 Synergy (Knowledge (arcana)), +1 [i]Pale green Ioun stone[/i])
Spot +24 (14 ranks, +7 WIS, +2 Alertness, +1 [i]Pale green Ioun stone[/i])
Tumble +29 (0 ranks, +8 DEX, +20 [i]Boots of Swiftness[/i], +1 [i]Pale green Ioun stone[/i])


[b]Languages:[/b]
Common, Infernal, Draconic, Elven, Gnome, Goblin, Orc.


[b]Special Abilities:[/b]
[u]Tiefling racial abilities:[/u]
Darkvision out to 60 feet.
+2 racial bonus on Bluff and Hide checks.
Darkness (Sp): A tiefling can use darkness once per day (caster level equal to class levels).
Resistance to cold 5, electricity 5, and fire 5.
Favored Class: Rogue.
Level adjustment +1.
[u]Wizard class abilities:[/u]
Familiar.
Bonus Item Creation or Metamagic feat at 5th, 10th, 15th and 20th levels.


[b]Spells:[/b]
Spells per day: 4/9/8/8/8/8/7/7/7/7/3/3/3
DCs: 27/28/29/30/31/32/33/34/35/36/37/38/39 (+2 for Evocation spells)
Cantrips:
Level 1:
Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Level 10:
Level 11:
Level 12: Heightened Wail of the Banshee, Maximised Sonically Substituted Quickened Metor Swarm, Maximised Quickened Time Stop,

[u]Spellbook:[/u]
Cantrips:
Level 1:
Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9: Metor Swarm, Time Stop, Wail of the Banshee.

[u]Spells in effect:[/u]
[i]Clone[/i], [i]Gentle Repose[/i] (30 days remaining on duration).
[i]Contingency[/i] (cast [i]Plane Shift[/i] with a destination of the Material Plane when caster is killed).


[b]Equipment:[/b]
[u][i]Portable Hole[/i][/u] (20,000 gp)
- Mirror of Mental Prowess (175,000 gp)
[u]Wearing / Carrying:[/u]
- Explorer's Outfit
- [i]Amulet of health +6[/i] (36,000 gp)
- [i]Belt of giant Strength +6[/i] (36,000 gp)
- [i]Boots of Swiftness[/i] (256,000 gp)
- [i]Bracers of Armour +8[/i] (64,000 gp)
- [i]Cloak of Charisma +6[/i] (36,000 gp)
- [i]Headband of epic intellect +12[/i] (1,440,000 gp)
- [i]Periapt of Wisdom +6[/i] (36,000 gp)
- [i]Ring of Greater Universal Energy Resistance[/i] (308,000 gp)
- [i]Ring of Protection +5[/i] (50,000 gp)
- [i]Rod of Excellent Magic[/i] (650,000 gp)
- [i]Rod of Invulnerability[/i] (600,000 gp)

[u]Used magic items:[/u]
[i]Manual of Bodily Health +4[/i] (110,000 gp)
[i]Manual of Gainful Exercise +4[/i] (110,000 gp)
[i]Manual of Quickness of Action +4[/i] (110,000 gp)
[i]Tome of Clear Thought +5[/i] (137,500 gp)
[i]Tome of Leadership and Influence +4[/i] (110,000 gp)
[i]Tome of Understanding +4[/i] (110,000 gp)

605,500 gp remaining.

Total Weight Carried: ? lb
Load: Light


[b]Current XP:[/b]
Current:  ?
Next Level: ?
 

Ferrix said:
Steve Gorak, you'll need to do some revisions on your character, improved metamagic requires 30 ranks in Spellcraft, thus you have to be at least level 27 to take it.

Done, thanks (I'm impressed, I would never catch these things!).
I just switched my 27 & 30th level feats around.

OK, if I haven't screwed too much the rules (as I tend to do), all I need to do is to select my spells and find a way to spend about 400 000gp.

Any suggestions are welcome (both for optimizing what I've already done and new ideas).
Thanks and cheers.

SG
 

Steve Gorak said:
OK, if I haven't screwed too much the rules (as I tend to do), all I need to do is to select my spells and find a way to spend about 400 000gp.
Interesting looking character. Lot of magic there :)

Unless I'm missing most of the equipment you've bought, shouldn't that 400,000 gp be more in the region of 4,000,000 gp?
 

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