Epic game: The Eye of Profane Truth (Full)

Jarval said:
Interesting looking character. Lot of magic there :)

Unless I'm missing most of the equipment you've bought, shouldn't that 400,000 gp be more in the region of 4,000,000 gp?

yep, magic is good ;)
I just hope I'm able to mesh everything together during play.

here's my break down:
Code:
Books	                  825000
periaph	                   36000
Ring of energy immunity  2160000
ring of unholy aura       250000
mantle of SR40            290000
boots                     250000
rod                       600000
Bracers of armor +8        64000
Belt of giant strenght +6  36000
Cloak of resistance +5     25000
gloves                     36000

Tot:                     4572000
Left:                     428000
Thanks for looking!

Cheers,

SG
 
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D'oh! I forgot about the RG thread. I was going from your stats posted earlier in this thread...

There are a few issues with bonuses on your character:
  • The Boots of Swiftness provide an enhancement bonus to Dexterity, as do the Gloves of Dexterity. Bonuses of the same type (with the exception of unnamed bonuses and dodge bonuses) do not stack, so only the better of the two bonuses would apply. The same also applies to the insight bonuses from dark foresight and the Sacred Fist class, and to the deflection bonuses from the Ring of Ineffable Evil and magic circle against good. You've got similar problems with the bonuses on your saves.
  • However, the monk's Wisdom and level bonuses to AC are unnamed, not insight, and so stack with anything.


On the money front, I'd suggest buying items to boost all (or as many as you can, item slots allowing) of your ability scores. 36,000 gp for a +6 to a stat really isn't much in a game at this level. Wands, staffs and scrolls are also worth looking into for spells that aren't too dependant on caster level. Needless to say, this works best for utility spells such as invisibility or spider climb.
 

gabrion said:
Have you banned the following yet...?

Emancipated Spawn (SS)
Stacking Orange Ioun Stones
Master Transmogrifist (CA)


Just thought I would ask before trying anything crazy.

Edit: Also, I was wondering how you will be treating AMF. Does this spell block line of effect or not? (ie do you like skip williams or andy collins :) )

Emancipated Spawn doesn't seem that bad at first glance, so long as you calculate the ECL correctly. ECL will always be monster ECL + Character levels + ES levels, instead of it kicking in at level 3. Can you explain to me what you plan to do with it?

Ioun stones and any other unslotted items that give an unnamed bonus do not stack with themselves. That means ONE orange ioun stone and ONE nightstick.

Master Transmogrifist: Go for it. I love that class. But with great powah comes great attention from the DM.

AMF blocks LOS. It also requires LOS itself, so it is blocked by a Wall of Force.
 

Ferrix said:
I did post the concept before I delved into it, he seemed fine with it at first, then shot it down a couple hours later.

Hey, I had other stuff going on. I didn't know what it did until I checked the books.
 

Albedo said:
Is there still room? I can get a character made up pretty quickly.

Concept will be a Arcane Trickster/Spellsword.

If you can get it in before sunday. Is the Judgment Day campaign still going or what?
 

Jarval said:
A few more questions for Rhket:

Can we take Boccob's Blessed Books for wizard's spell books? If so, can we assume that we've acquired some spells to put in them?

If characters have items like a Rod of Excellent Magic, can they have cast any permanancied spells before the start of the game, or any other spells with an XP cost of 2,000 or less?

Is there any point in taking Item Creation feats? I'm tempted to give my character Create Wondrous Item, but if there's not going to be any opportunity to use it, then I'll take something else in its stead.

I'm not going to track spells known. So you can have whatever you want, for free. I probably should, as this ups the casters' power quite a bit, but it's too much of a hassle.

Rod of EM: yes. Though you cannot use this + True Creation to break the wealth guidelines, or do anything of that nature.

Item Creation: Probably a bad idea. PBP games go too slowly as it is. Expensive though it is, it may be cheaper to just Wish for items.
 
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Rkhet said:
I'm not going to track spells known. So you can have whatever you want, for free. I probably should, as this ups the casters' power quite a bit, but it's too much of a hassle.
Needless to say, this answer makes me happy :) And I know what you mean about the hassle of keeping track of spells. The one epic-level game I've run had two wizards in the party, and keeping track of spellbook page counts and the like was a real pain.

Rkhet said:
Rod of EM: yes. Though you cannot use this + True Creation to break the wealth guidelines, or do anything of that nature.
Aha, neat. I'll go and add a couple of things to my character. I'm thinking along the lines of permanant detect magic and see invisibility effects, rather than anything along the True Creation lines.

Rkhet said:
Item Creation: Probably a bad idea. PBP games go too slowly as it is. Expensive though it is, it may be cheaper to just Wish for items.
Fair enough. That's another feat free for a metamagic feat then :)
 
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Steve Gorak, not that this at all matters for your character, but boots of swiftness would not double your character's speed, since your speed is already enhanced.
 

silentspace said:
Steve Gorak, not that this at all matters for your character, but boots of swiftness would not double your character's speed, since your speed is already enhanced.

Hey silentspace,

How come? The item's description says: "The wearer’s speed doubles (this does not stack with any magical or supernatural enhancement to speed),...". The monk's increased speed is an extraordinaly ability. Is an extraordinary ability the same as a supernatural ability? Please let me know, because I definitely don't know.

Thanks and cheers,

SG
 

Steve Gorak said:
Hey silentspace,

How come? The item's description says: "The wearer’s speed doubles (this does not stack with any magical or supernatural enhancement to speed),...". The monk's increased speed is an extraordinaly ability. Is an extraordinary ability the same as a supernatural ability? Please let me know, because I definitely don't know.

Thanks and cheers,

SG

Ah, I see your point. The item description seems to imply that if the enhancement is extraordinary, it can ignore the normal stacking rules...?
 

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