Epic level teaser

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Re: Re: Re: Feats shmeats!

Upper_Krust said:
Hi Malik Doom! :)



Thanks a lot! :)

Although you could always mention the weapon market modifiers *cough* ;)

Kids today! Give 'em an inch and they take a mile! :D


Dread equals Slaying........... It's nasty
 

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Melkor said:
Malik Doom, what about some epic monsters?

Infernal
Large Outsider (Evil) (Chaotic or Lawful)
Hit Dice: 40d8+360 (680 hp)
Initiative: +7 (Dex, Improved Initiative)
Speed: 80 ft., fly 240 ft. (perfect)
AC: 50 (+3 Dex, -1 size, +38 natural)
Attacks: 2 claws +56 melee, 1 bite +50 melee, 2 wings +50 melee, 1 tail slam +50 melee
Damage: Claws 4d6+12, bite 4d8+8 +spell suck, wings 2d6+8, tail slam 4d8+8
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Improved grab, spell suck, learned spell immunity, spell-like abilities, summon balor or pit fiend
Special Qualities: Abomination qualities, fast healing 15, regeneration 15, SR 38, damage reduction 35/+7
Skills: Balance +7, Concentration +52, Diplomacy +13, Escape Artist +46, Hide +42, Jump +21,
Knowledge (arcana) +49, Knowledge (planes) +49, Listen +53, Move Silently +46, Scry +49, Search +49,
Sense Motive +51, Spellcraft +49, Spot +53, Tumble +46
Feats: Alertness, Cleave, Great Cleave, Improved Initiative, Power Attack, Sunder, Weapon Focus (claw)
Epic Feats: Blinding Speed (2), Resolute Spell (improved invisibility), Resolute Spell (blur)
Saves: Fort +31, Ref +25, Will +30
Abilities: Str 43, Dex 16, Con 28,
Int 22, Wis 26, Cha 29
Climate/Terrain: Any
Organization: Solitary, or hell brigade (1 infernal and 1d4 balors, or 1 infernal and 1d4 pit fiends)
Challenge Rating: 26
Treasure: Standard
Alignment: Lawful Evil or Chaotic Evil
Advancement: 41-50 HD (Large), 51-56 HD (Huge), 57-72 HD (Gargantuan)
 

Since you seem to be giving epic level information away for free... :)
Do Monk damage dice go up for epic levels, like to d30+?
And do Paladins get any more special abilities besides more remove disease/day for epic levels?
 

Any hints towards what the Psionic stuff are? Since there's a feat called Intensify Spell (I'm guessing it's an improved Empower Spell) and Multispell, is there then metapsionic feats called Intensify Power and Multipower? Are there any other examples of psionic feats out there other than the metapsionic ones. I'm curious what can an epic-level Psychic Warrior do.

Out of the other feats posted, I'm guessing that Keen Strike is something like a Keen weapon ablity for unarmed strikes. Dragon Shape I'm guessing is another Wild Shape Feat that allows the obvious wildshape into a Dragon. Undead Mastery is probably a massively improved version of Turn or Rebuke Undead.

Speaking of which, are there any examples of an Epic Undead Creature, that this feat won't work too effectively against? Is there something like Improved Turn Resistance for example? What's an Epic-Level undead creature besides a Lich, Ghost or Vampire with a lot of class levels?
 
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Hi Jakal! :)

jakal said:
Infernal
Large Outsider (Evil) (Chaotic or Lawful)
Hit Dice: 40d8+360 (680 hp)
Initiative: +7 (Dex, Improved Initiative)
Speed: 80 ft., fly 240 ft. (perfect)
AC: 50 (+3 Dex, -1 size, +38 natural)
Attacks: 2 claws +56 melee, 1 bite +50 melee, 2 wings +50 melee, 1 tail slam +50 melee
Damage: Claws 4d6+12, bite 4d8+8 +spell suck, wings 2d6+8, tail slam 4d8+8
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Improved grab, spell suck, learned spell immunity, spell-like abilities, summon balor or pit fiend
Special Qualities: Abomination qualities, fast healing 15, regeneration 15, SR 38, damage reduction 35/+7
Skills: Balance +7, Concentration +52, Diplomacy +13, Escape Artist +46, Hide +42, Jump +21,
Knowledge (arcana) +49, Knowledge (planes) +49, Listen +53, Move Silently +46, Scry +49, Search +49,
Sense Motive +51, Spellcraft +49, Spot +53, Tumble +46
Feats: Alertness, Cleave, Great Cleave, Improved Initiative, Power Attack, Sunder, Weapon Focus (claw)
Epic Feats: Blinding Speed (2), Resolute Spell (improved invisibility), Resolute Spell (blur)
Saves: Fort +31, Ref +25, Will +30
Abilities: Str 43, Dex 16, Con 28,
Int 22, Wis 26, Cha 29
Climate/Terrain: Any
Organization: Solitary, or hell brigade (1 infernal and 1d4 balors, or 1 infernal and 1d4 pit fiends)
Challenge Rating: 26
Treasure: Standard
Alignment: Lawful Evil or Chaotic Evil
Advancement: 41-50 HD (Large), 51-56 HD (Huge), 57-72 HD (Gargantuan)

Its attacks do a lot of damage considering it is only Large Size!?

Also why does it have both fast healing and regeneration?

Depending on the Infernals Spell Like Abilities it looks fractionally tougher than a Solar.

Nice Damage Reduction though! :)
 

>>>What's an Epic-Level undead creature besides a Lich, Ghost or Vampire with a lot of class levels?


Demilich, Winterwight.... (sounds scary huh. ;) )
 

Well I'm glad to see that Demi-lich made the cut. :)

btw, that Infernal also has a pretty decent SR wouldn't you say Krusty mate? I also wonder about those abominable qualities. Perhaps they might push it further than a Solar. Also like those two epic feats, Resolute (Blur) and Resolute (Improved Invisibility)
 


Is there some kind of a physical description of an Infernal? And what kind of fiend is it? Is it something that can be either Demon or Devil and presumably of the Tanar'ri or Baatezu subraces, or is it something beyond those races? Is there any type of epic level Yugoloth, beyond the ones like Charon, the Oinoloth or the General of Gehenna? Would they be Baernoloths, though I distinctly remember them being less powerful than Ultraloths? Are there any other types of epic fiends?

What about Epic-Level celelstials, I remember the Solar as being the most powerful in previous editions. And I doubt that Throne Archons or Tulani Eladrins (which would be something like CR 16, seeing that the second most powerful Eladrins, Ghaeles are CR 13) would surpass a Solar as they were weaker than it in previous editions.
There's got to be some Epic-level templates. Any chance they'd reprint the Kaiju template in that book?
 

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