SAP Headquarters
Metal Mistress, Straightjacket, Neutron
Michelle: Despite his darkened and visible veins, Neutron seems alright. As for Vida, she is far from alright, though it looks like she has stabilized.
Neutron: A tailor you aren't, but simple clothing is easily created. It isn't going to win any fashion awards, but at least it keeps you covered. You also notice that somehow Ms. Vaile's assistant has managed to sneak past everyone in the room and out into the hall. She gives you a quick glance and runs down towards Ms. Vaile's private rooms.
Everyone: Several more SWAT members enter the room, including an older man who appears to be in charge.
"That's the leader of the ISA SWAT team we talked to on the roof," Rebound says as he comes over. "He was really happy to have our help, not like those guys on the ground. Captain Ralina I think, but he was talking in Portuguese."
The SWAT team takes their injured members down by way of the elevator and the commander of the team heads over to you, overhearing Straightjacket's question and Neutron's response. In tow behind him, surprisingly enough, is Ms. Price.
"So he is a member of EPIC after all?" the Captain says bluntly, giving Sanjay the once over. "Damn strange to have the entire ISA force out after a member of EPIC, wouldn't you say Ms. Price?" he asks the woman behind him.
"I am sure there is a reasonable explan..." she starts to respond before Captain Ralina interrupts her by adressing you again.
"So this man," he says in way of a question. "Tall, thin; well groomed, expensive suit. Portuguese, right? Silver highlights in his hair." The last comment is a statement, not a question.
While it eludes Sanjay and Straightjacket, Michelle notices the Captain isn't looking at them but right behind them at the nearby wall. And on that wall is a picture of the board of directors, including names which from this distance you can read. The man he's describing is standing in the back row, directly over Ms. Vaile. His name is Rao Telda, CEO of the board of directors of SAP.
Speed Demon, Johan
Johan: Oddly enough, though you know how to duplicate, it just doesn't work. It feels like the power to do so is there, but when you try, you feel strange and it won't activate. However, with some deft fingers, you manage to use the remaining wiring on your suit from your adventure in cyberspace, and a few pieces of suitable metal near your feet from the explosion and fashion a small listening device, leaving your double until later.
Gadgets: HP used for this, granting you telescopic hearing sufficient enough to hear the conversation.
Turning the device on the officer, you overhear him clearly and manage to piece together the conversation despite the fact it is in Portuguese.
Translated from Portuguese:
"Mr. Telda, we have a problem," the officer whispers into his phone. "Two of the EPIC brats were down here and one of them caught Vaile!"
"She cannot be allowed to unveil our plans to the public. Eliminate her," comes the response from the phone.
"But sir, I..."
"Do not argue with me Sergeant Marun. Do what we pay you for or you know what will happen," Telda says, his voice filled with dire warning.
"I understand," says the Sergeant before hanging up and striding towards Vince. As he moves, his form shimmers and he becomes very hard to see, hard enough that Vince appears oblivious to his coming! You might not have noticed him had you not been watching him.
Speed Demon
Your attempt to shield her proves ineffective, as the officers come to assist. A gathering media has floating cameras easily able to take pictures around you.
"Telda," she says, still apparently quite stunned. "Guards threw me," she says, looking upwards to where she fell from. Far above, from where she fell from the building, an SAP limosine flies out, surrounded by several silvery objects you can't quite make out from here, but which are definitely no bigger than a man.
While you see all around you, between the police, the nearby press and your attention directed upwards, you somehow fail to notice a camoflagued individual making his way towards you.
Spot check 20 versus Blending of 22.
October 26, 2120
Dover, England -- The York Estate
Jason Alfredsson York
Jay surges forward just as Kevin levels a powerful rifle towards him and Tank finishes his transformation. With adreneline pumping through his veins, he tackles his father through the window behind him. Jay takes the impact of the shattering glass, then lands hard, cushioning the fall for his father, but winding himself slightly.
Jump check (DC15): 13 fails
Damage save (DC15): 14 fails (1S)
From above him, Jay sees Kevin rush to the window, level the gun at his father's back and cut loose an energy blast. Jay uses his strength to throw his father off him just in time, taking the blast fully in the chest. The energy blast rips through him, injuring him badly.
Damage save (DC22): 11 fails (1L, disabled)
Jay's father is far from a fool, however, and pulls out an armband, snapping it onto Jay. A sharp jab later, Jay's wounds suddenly knit shut and Jay sits up, completely healed!
Healing gizmo activates at healing +4 and grants an immediate check to recover from disabled. The check succeeds with a natural 20! Jay is completely healed!
Initiatives: Jay 24, Lord York 20, New York 19, Tank 8
X12
"X12, wait," Thunder says, his eyes narrowing at the butler. "There's something..."
The warning comes too late for you as you brush by the butler, getting a surprise when he doesn't so much as move to avoid your impact. The bump results in a dull metallic thunk, and sends you bouncing to the side a step and towards a flowerbed near the window. You nearly end up on the ground as you trip over the leg of a man in a tuxedo. Glancing down, you are surprised to see the dead form of the butler that stands just a few feet from you.
As this all registers with you and Thunder shouts a loud warning, the butler standing before you does a 360 at his waist, spinning in a way no human could and delivering a crushing blow to your chest. You fly backwards to land against a tree some 40 feet away as the 'butler' shimmers, revealing a powerful attack robot, similar to the MK series you fought on your first day in New York.
Even Thunder failed his surprise roll... sneaky robots!
Attack roll: 22 hits
Damage save (DC30): 16 fails (1L, disabled)
The impact is staggering, but luckily for you, it seems your regenerative abilites are already back, though at a diminished state. But even in that state you manage to shake off what normally would be a grevious injury!
Constitution check (DC20): 28 succeeds (no longer disabled).
As you shake your head and stagger to your feet, you hear the crash of glass quite a ways to your left. Looking about a hundred and fifty feet down, you see a pair of men crash through a window and land on the ground hard. Seconds later, the man on the bottom tosses the other man aside, just as a blazing beam of energy blasts into the lower man.
Initiatives: Thunder 25, Michael 22, Killer Robot 20, X12 12, Raisa 11