EPIC M&M (OOC Thread)

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Calinon said:
You flew up to a roof and immediately set to destroying a helicopter that is owned by the Crystal Palace Apartments. No looking around, no attempt to disable it by gentler means, no conversation with the old lady working in her garden, just boom, disable the helicopter by folding its rotors. This really angered the mechanic who was trying to fix its engine.

Well in my defense, the only thing I knew about the roof was that there was a door and a helicopter and I only learned of the garden, the old lady, and the mechanic (and all the other stuff) after my character had started to disable chopper and since the damage had already been started, I might as well finish it (in for a dime, in for a dollar as the saying goes. I also assumed that Rebound would talk to the old lady, not wanting to be around me while my character got yelled at by the mechanic. :D )

I just write it off as a limitation in the PBP system, it's harder to change direction mid-stream then in a TT game, I could have stated that my character will disable the chopper unless there is a old lady tending a garden or a dozen different variables but that would get really annoying very quickly. As well as to assume that the game would pause every time new information came up just so a character might change their course of action, would stretch out the game too much and make it no fun to play.
 

Heroes don't wreck private property because a villian may use it. It'd be like the boys in the foyer forcing their way by the security without trying to talk. It'd get the job done, but look bad in the press.

Anyway, take the time. I respond fairly quickly even when at work. During combat, it's generally unimportant. By that point, you've worn out your options down to "Get 'em Lads!"
 

Oh, and appologies for the sudden post color change. The background suddenly went from black to white on posts, so me using a white post to indicate my posts is out the window, unless someone can instruct me how to get a black background in the reply boxes.
 


Calinon said:
Heroes don't wreck private property because a villian may use it. It'd be like the boys in the foyer forcing their way by the security without trying to talk. It'd get the job done, but look bad in the press.


Speaking of this... GET 'EM LADS!!! :D


Someone remind me to spend lots of points in Investigate, Diplomacy, and Bluff next time we get PPs. I had originally hoped to not be the talkative type... but since Vince has been so eloquent as of late... :D
 

Calinon said:
Heroes don't wreck private property because a villian may use it.

They do if they think the property belonged to the villians, which is the conclusion that I jumped to (wrongly as it would seem.)

I would think that a 16 year old would jump to the wrong conclusion as well.
 

Velmont: She is flat footed on your next attack due to your taunt. She was flat footed due to you surprising her on your first attack :)

Vince was true to form though. His scary looks hurt sometimes, and that's what they are supposed to do. That and a bad roll sucked and turned the manager uncooperative to him. He only rolls 20's against harmless thugs ;) You guys did alright though; the manager is just doing his job after all.
 

Evil master... that duplicate from Split power have survived, you really want to give a complex to Kevin. All he have done up to now have failed, even trying to get rid of that duplicate. How will he raise his self-confident now?
 


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