Epic quests that don't involve saving the world?

I'd imagine the nature of the epic quest depends on the campaign tone and the style of the DM, and thus the PC's previous exploits. Save-the-world (or universe) quests might be appropriate for one game, while lesser scale "epics" fit with others. The rules might imply or state that the more grand epics are the only way to go, but the DM can hopefully alter that. Saving the world isn't my preference either... especially in D&D.
 

log in or register to remove this ad

Well, it usually boils down to some sort of "save the world" experience, but what I find more interesting is save the world from "what"?
Save it from destruction through fire and brimstone has been done yeah, but surely there are other ideas: oppression, slavery, a slow agonizing death as nature gives out, eternal warfare between the races, etc...

Also, epic just mean slarger scale and dealing with more important characters, etc, but the plotlines could still be the same. A love story in there can still be just as effective, simply because now the lovestory relates to the daughter of the emperor instead of the local inkeeper's daughter...
 

Recently, I played in an epic level 3.5 game. When constructing my 30th level character, I had to give some serious thought to this sort of thing... just what motivates a character who has risen to such heights? What drives this sort of being to adventure, rather than sit back on a pile of accumulated wealth?

It helped that I was playing an evil character. Beldrachor had been a tyrant emperor until his people rose up against him, mummified him, and entombed him alive. He became undead, and lay dormant in his tomb for ten thousand years until he finally escaped. His goals were for power, but he realized that mortal power was fleeting; the only true power lay in ascention to godhood.

Beldrachor's pursuit, however, did not require him to save the world. It was a quest to gain the knowledge and power to take down a demigod and rise up in their place. Being immortal, he had all the time in the world to lay his cunning plans. He would bide his time, and when the moment was right, he would ascend.
 

Y'know the thing where you can only resurrect people whose destiny hasn't been completed?

Resurrect a loved one whose destiny has been completed.
 

I think that Pirates of the Caribbean: At Worlds End is actually a great model of an epic endgame, at least from a thematic standpoint.

[SBLOCK]The heroes did preserve their status quo, but it wasn't really saving the world as such (from a dispassionate standpoint, the movie's conflict was one of Chaotic Evil pirates vs. Lawful Evil merchants).

But the characters triumphed. And in doing so, each of the characters found some form of immortality. Will became literally immortal, by becoming captain of the Flying Dutchman. Elizabeth became queen of the pirates--a journey she began at the very beginning of the first movie by singing "pirate's life for me".

And Jack ended up alone on a rowboat in the middle of the ocean, ready for his next adventure. The perfect immortality for an archetypal trickster.[/SBLOCK]
 

Remember that it isn't JUST immortality in the sense of never dieing. It's also "Immortality" like Hercules and Beowulf to us. Their legend lives on to today. Look at the 3.5 Epic Destinies article. Some of those end with you becoming a Legend. Or your spirit giving power to the future. It isn't just, "I'M OLD! WOOT!"
 



FireLance said:
Example: showing Venger the error of his ways and reconciling him with Dungeon Master. ;)

And unfortunately the fanfiction writes itself.

The images... they burn. :(



But on the subject... yeah. the ZOMG! EPICS! stuff doesn't appeal. I want to keep the levels, but toss out the scale. The world ending apocalypses are frankly boring because, well, somehow they're overdone. Same with the Dark Lord Smedley, and all his colleagues with even sillier names. Making or breaking a kingdom is about the limit of 'epicness' I want. But I see no reason to toss out the level 30 mechanics just because I've no interesting in fighting some 'devourer of worlds', or whatever.
 


Remove ads

Top