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[EPIC] The Introduction of the Trollforge

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Dalamar said:
If that's normal suffocation effect (as in running out of air), then I'm immune to it. Also immune to getting dirty (:p) and crushing damage from effects like landslides.
Well, rolled save for a total of 24 (roll 13).

IC: Veit starts walking around the room, running his hand along the mirrored walls in hopes of finding a piece that might turn or move.
Or even flip out and disorient you. As you run your hand along a mirror in the south-western corner of the room, it turns you into the hallway adjacent to it. This hallway is also coated entirely with mirror images. It's extremely disorienting to attempt to figure out what your looking at from your entrance.

To explain this map, the purple square is where the mirror flipped, and locked you into this reflective hallway. You can make out the appearance of a door in the distance, directly down the hall, but it still seems difficult to find your way. There are many hallways branching off from the entrance, you can find the hallways by looking at the thick black lines and completely white squares.
 

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I'll go ahead 10 feet, Brother. Guard our backs, will you? William activates his Ring of Invisibility, and his Ring of Blinking, and advances slowly, looking around with his darkvision, true sight, and detect magic, Rod of Absorption in hand.
 


buzzard said:
"Well greetings my fine, feathered friend. It rather sounds like you're here for the same reason I am. I got some rather odd letter, and decided that if it were sent all those of my caliber (or greater, which is a touch unsettling), there could be some rather power mad people trying to get even more powerful. I believe there is some sort of prize involved which grants great power. My only concern is making sure those of great malice don't get it. I have enough trouble fighting that sort right now. I don't need them to be more powerful. Honestly I can see every damned power hungry mage in the realm digging around down here, and honestly that gives me the willies."

Rhazael takes land and offer his hand to the warrior.
"I am very pleased to have met you then...friend. Naked is indeed the back of the brotherless man. Together we'll stand better against the storm."

"I haven't found anything of serious consequence yet. The guards outside seemed to be little more than a test. I imagine there must be something more in store from the tone of that letter. There's something hiding in the room here. I can't quite see what it is. Do you have anything which might enable you discern its nature?"

"Beyond that door a being of pure, fiery evil waits for us. I do not know if the room is its lair or its prison. Do you think we should face it?"
 

"sure thing bro"

standing at the fork ill look the way i came and the other fork, making sure nothing is comming. With rod ob obsorbtion in hand. ill ready action cast Finger of death if he seems hostile agains us.
 

Lichtenhart said:


Rhazael takes land and offer his hand to the warrior.
"I am very pleased to have met you then...friend. Naked is indeed the back of the brotherless man. Together we'll stand better against the storm."

"Indeed, it's always better to work as a team. Individuals don't tend to last as long".

"Beyond that door a being of pure, fiery evil waits for us. I do not know if the room is its lair or its prison. Do you think we should face it?"

"Darned good question that one. I'm not entirely sure. We do have alternate routes to try, which if this is a prison and letting this thing out may be big trouble, may be more prudent. I suppose from what I see it looks trapped. It may be best left that way. However if you think we'd be best off eliminating it as a threat, I'm willing.".

buzzard
 

creamsteak said:
(There is no light sources inside of the Trollforge normally. You did come prepared for that, correct?)

Goggles of the night - Darkvision 60'

Here is your map. Your search of the not-so obvious exit was a well placed thought, as you find that a wall on the western side of the room crumbles, apparently made of some kind of foamy rubber substance. It's apparent that it was made to be broken, and it disguise is meant to cover another hallway entirely.

Malibeem will first listen at the door the mage went through and then determine his course of action. If it seems the mage is gone, he will continue throught the section of of with the concealed doorway. Mali's only real concern is that he is being watched or stalked by the mage.

GE
 

Rhazael examines the pulsing red door hoping to find out if that creature was sealed in the room, or it's free to leave it.
 
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Jemal said:
I'll go ahead 10 feet, Brother. Guard our backs, will you? William activates his Ring of Invisibility, and his Ring of Blinking, and advances slowly, looking around with his darkvision, true sight, and detect magic, Rod of Absorption in hand.

Alright, you advance 10 feet, and now can see just around the corner. Doesn't really change much of the set-up here, and your studious movements don't find any traps or treachery in the immediate area. Things seem strangely safe...
 

Dalamar said:
"Hrmph."
The dwarven mage moves along the tunnel and takes the first right.
You walk allong the mirrored path, along the section of the map marked in aqua. You approach another fork, which is once again obscured by the oddly warped reflections that come from every wall. A door awaits a bit on the path to the left, and the path winds further on if you go to the right. At this point, you first recognize the sounds of crystaline insect-legs scampering about on the ground, all of which are diminuitive or smaller. These insects, which reflect much like glass (which is a liquid) appear to be constructing and destructing the hallway as times pass, rearranging things as they go, leaving you little time before any path that was open before closes.
 

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