Un-named
Toregan
Female, Whisper Gnome, Swordsage 1
Small, Humanoid
CG
Init +6; Senses Listen +5, Spot +1; Darkvision 60', Low-Light Vision
Languages: Common, Gnome, Halfling, Elven
----------------------------
AC 18, flatfooted 13, touch 16; (+1size,+5dex,+2arm)
HP 8 (HD 1d8+1)
+1 Fort [0](+1con), +7 Ref [2](+5dex), +1 Will [2](-1wis);
----------------------------
Spd 30';
Melee: Shortsword +2 (1d4+5/19-20/10');(note: use Dex mod instead of Str mod for damage due to Shadow Blade feat (i.e. always in a Shadow Hand stance))
Ranged: Daggers +7 (1d3+5/20/x2) Range 10';
Attack Options:
Base Atk +0, Grapple -4, Size +1, WF(shadow hand weapons) +1;
----------------------------
Known Maneuvers/Stances: 6/1; Desert Wind: Wind Stride (boost), Burning Blade (boost)[fire]; Setting Sun: Counter Charge (counter); Shadow Hand: Child of Shadow (stance), Clinging Shadow Strike (strike), Shadow Blade Technique (strike); Tiger Claw: Sudden Leap (boost)
Stance Used: Child of Shadow
Readied Maneuvers: 4 - Wind Stride, Counter Charge, Clinging Shadow Strike, Shadow Blade Technique
----------------------------
Abilities: Str 10, Dex 20, Con 13, Int 14, Wis 8, Cha 10 (Base 12,18,11,14,8,12 (33pts), Race -2str,+2dex,+2con,-2cha)
XP: 0
Feats: Child of the Shadow (bonus background feat), Shadow Blade
Skills: Climb +4(4), Hide +17(4), Jump +4(4), Knowledge Local +6(4),Listen +5(4), Move Silently +13(4), Sense Motive +3(4), Spot +1(0) Tumble +9(4)
Possessions: Explorers Outfit[dark gray cotton shirt, black cord belt, black pants, black boots, black hood](worn, as appropriate, 0gp, 0lbs), Leather Jacket[drab olive leather jacket](worn, torso, ??gp, ??lbs), Backpack (worn, center of back, 0gp/-wt), Winter Blanket (carried, backpack, 0gp/-wt), Flint and Steel (carried, backpack, 0gp/-wt), Bedroll (carried, backpack, 0gp/-wt), Waterskin (carried, backpack, 0gp/-wt), Bandoleer (??gp, ??lbs), 6 Daggers (sheathed, bandoleer, ??gp, ??lbs), Shortsword (sheathed, lower back sheath, ??gp, ??lbs)
Money: xgp, xsp, xcp.
Encumbrance: xlbs; Load: Light/Medium/Heavy (xlbs)
----------------------------
Miscellaneous:
- Proficient with gnome hooked hammers, simple weapons, martial melee weapons, thrown martial melee weapons, and all shadow hand weapons.
- Proficient with light armor but not with shields.
- +1 racial bonus on attack rolls against kobolds and goblinoids
- +4 dodge bonus to AC vs giant types
- Spell-Like abilities 1/day: Silence centered on the whisper gnome, Ghost Sound, Mage Hand and Message
- May take the Extra Silence and Silencing Strike feats in the Races of Stone book
- Quick to Act: +1 on all initiative rolls
- Discipline Focus (shadow hand): Weapon Focus with dagger, sai, shortsword, spiked chain, siangham, and unarmed strikes.
- Child of Shadow (Savage Tides feat): +2 on Diplomacy and Gather Information checks to learn about a city's black markets (and know all of Sasserine's black markets). +2 on initiative checks in urban environments. In confined areas such as narrow alleyways and crowded taprooms enemies cannot gain cover from you if they are within your reach and do not have total cover (i.e. you can attack around an obstacle such as a corner of a wall without penalty).
[sblock=Description]
[3'1", 35lbs] Toregan is very drab looking and rather plain. She has dark black hair and pale gray skin. Her eyes are a dark slate gray and she wears nothing of any interest. Her leather vest is a drab olive gray and the long sleeved hooded cotton shirt she wears beneath it is a dark grey just a shade from black. She wears a tied cloth belt of black cloth and her pants are the same almost black shade of gray. Her boots are slighltly higher than her ankles and made of a soft black leather with some olive green trim. She is quiet by nature regardless of the situation and tends to stay hidden and quiet most of the time. A small shortsword with a black cloth bound hilt is cross strapped to her lower back and a leather across the chest bandoleer contains a half dozen throwing daggers made with dull black metal. A small slim black backpack rests neatly between her shoulderblades and a small black bedroll is looped to the bottom and tied into place.
[/sblock]
[sblock=Personality]
Toregan doesn't speak in long sentences and is extremely economic with her speech only saying what needs to be said. Her lack of social skills make her overly awkward most times and she tends to stand out if she is the center of attention. Aware of her shortcomings she tries to remain as unobtrusive as she can be. She's got a sharp eye for people's motives despite her lack of social grace, or perhaps because of it, and usually can detect a phony from a bit of circumspect observation. This ability has saved many a friend from being taken advantage of and garnered her grudging respect from numerous shop owners. It has also heightened her lack of trust of others in general and she is very suspicious of... well... basically everyone! She doesn't interact unless she has to. She does have some friends and holds them very important to her. If she makes a friend she becomes very loyal to them.
She often will avoid direct contact with a merchant and merely lift what she needs while depositing suitable coin. When it comes to weapons and gear she actually goes out of her way to speak with the merchant in detail and she is very exacting about her needs. She will pay the extra for good quality gear as long as it's worth it. She's realized that well crafted equipment can make all the difference from her life on the streets.
[/sblock]
[sblock=History]
Standing in the back section of Krexin's her eyes wandered over the paintings on the walls. That one... that's like father's painting... It had hung on the wall in the hallway for what seemed forever. The floor was cold... but mother would pull a chair up... and the stories about father... The stories of her father's adventures in far away lands and the open seas were things of her past, yarns spun for a child. She was older now and knew better, at least a little, than to believe stories like those her mother used to tell about father. She didn't mention he was a pirate for one thing... a rare smile played about her face as she waited for Acacia, her mother, and employer, to finish her private meeting with Krexin.
Every day they made the rounds, just like they always had, "Krexin is an important client! Don't you forget that!", her mother had reminded her as they'd made their way through the merchant district towards his shop earlier. She'll probably drill me on Fendal's and the others today too... dammit... it's not like I'm a kid anymore... her fingers traced the wrappings on her shortsword. It hadn't been so long ago when she'd had to use this, It's like she doesn't even want to remember it... she was even mad about it... at least... at least we hadn't ended up like dad.... Her other hand absentmindedly rubbed the new scar that ran across her right jawline, yeah... a bit lower and my head would have been off...
-------------------------------------------------
Her father had been a scroundrel in his youth, a pirate and vagabond, but had retired. He'd outgrown the lifestyle and despite his larcenous streak had been ready to settle down. Soon after settling in Sasserine Janzabar and Acacia had met and within a few short years they'd married, had a child, Toregan, and started a small arms blackmarket business. The profit margins were slim and they could barely make ends meet but it was enough to manage. Renting a small place located just to the southwest of Alinara's Vixens, a local gaming hall, with narrow alleys on three sides and an open approach at the front. Shadowshore wasn't the best by any means but in Janzabar's mind it beat the risks of pirating and it was still a bit of fun as well. Shortly after Toregan was born Zebula Meravanchi, a minor noble, a young human male, of the noble district, had inquired about something or other with Janzabar. It was the deal that had taken her father's life.
He'd been quite enthused and started working with a few of the other districts chatting up contacts. Before he or Acacia knew it they had gotten a shipment of black emperor scorpions for a special event funded by Zebula and being held in a back container pit at the Amedio Trading Concern. The event would have started them in the animal/exotics blackmarket well. In fact, it had, but Acacia had been the one to finish the deal and put Janzabar, her husband and Toregan's father, to rest in the local cemetary. Due to his inexperience and unfamiliarity with the monstrous scorpions he ended up getting stung to death unceremoniously while moving them to the event location. Thus ended Janzabar's life with a quiet passing.
-------------------------------------------------
Mom is way too busy... we're gonna have to visit Orimander's, Nambar's... "Cages of Plenty"... lol what a name... Nambar is a wierd dwarf... grey skin... and he eyes me like I'm a piece of meat... don't like him at all... She could hear Acacia heading towards the door. Finally, time to go... Toregan slipped her shortsword back into it's sheath as she quietly and unnoticed slipped out the door behind her mother. She said no talking until we get to Blisker's office... I wonder what's going on... couldn't be as bad as last time there was a slip-up. Toregan chuckled a bit. Served them right for not checking first... The ettin had sat up in the middle of the street just outside the Alchemist's Guildhall. Made me mad too... mom could have been hurt... still remember the feel... that was gross... Toregan had moved without thinking and put her shortsword right through it's eye into it's brain her whole arm was plunged into it's eye.
-------------------------------------------------
Contacts and Relations
Janzabar: father, rogue(pirate)/expert; retired whisper gnome pirate turned black market merchant; deceased; stung to death by 5 giant emperor scorpions
Acacia: mother, blackmarket dealer (expert); currently working; slight political backing as she has some personal contacts with suppliers from outside the city
Honar: father (Acacia remarried), sailor/tattoo artist; Ex-whaler turned businessman; Member in good standing at the Inker's Guildhall; Acacia's eyes and ears at the docks
Champion District
Fendal's Pets - Provides exotics to them on a request basis
Snaver's Kennel - For some requests training is necessary; Acacia works with the family often; Gregory Snavel and Toregan are friends and run the streets together a bit; Gregory Snavel is an idealist and some of his "bad" habits have rubbed off on Toregan
Cudgel District
Tharvel's Hides - Provides animals/skins
Merchant District
Cages of Plenty - Works with Nambar, the proprietor pretty often; He sells some of her more popular borderline imports that are popular disposable pets with the aristocracy
Alchemist' Guildhall - Blisker Tittertop often requests strange animal parts which Acacia provides; Toregan has delivered numerous packages to him
Krexin Imports - Acacia deals with most of Krexin Imports illegal animals
Orimander's Emporium of the Soul - For the really difficult beasts a little extra is needed sometimes and Orimander does so at a reasonable rate
Noble District
High Market - Fencing the exotics that Cages of Plenty can't move due to higher cost in the noble district works well.
Zebula Meravanchi - He's a bit twisted; Into illegal creature matches and numerous other entertainment "events"; Acacia has worked with him for a bit over a decade
Shadowshore
Amedio Trading Concern - Vico Bevenin, the owner, works with Acacia for the exotics that need a soft touch usually
Gentle Nelli's - Similar business model that the Alchemist has; This apothecary can use numerous "bits" that Toregan delivers for her mother.
Sunrise
Taxidermist's Guildhall - Much to Toregan's amusement most of the "beasts" the aristocrats boast of "hunting" and taking down on their own are actually products of her mother's business handled very skillfully in this guild
[/sblock]