Escaping Imprisonment!

Lord Of War

First Post
In the campaign I'm currently playing in, my character has been captured and jailed! I'm preparing myself for what I might be up against on escaping. So far, I've looked into DC's on slipping free of the manacles which will most likely be good or master work quality... and then picking the lock (no tools). However I haven't considered solid plans for escaping afterwards, or what the best method is to retrieve my character's gear which is most likely locked away in some kind of holding room.

Character is level 3 Rogue, level 3 Fighter, level 4 Lasher. Escape Artist 12, Pick Lock 8, Disable Device 12, Bluff 8, Disguise 8.

Try to mask as a guard, and find the holding room (with my gear), then use the disguise to bogart out? Leave the gear in the holding room behind? I should probably expect the toughest resistance a jail has to offer.

I'd appreciate any ideas and feedback you have to offer!! Thanks for the help!!! FREE MY CHAR!! lol.
 

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For making that build, you should be in jail...

OK, now for something constructive.

If you are manacled and not sentenced to death, they likely enter your room to give you food / water (you can't get to the door). Are they alone?

Pick the manacles, then wait. Remember you can take 20. Grapple the guard (presumably you have some Str from you melee levels), put on his clothes and shackle him. Then grab his keys and start freeing people. Yell "prison break!" and pandemonium will ensue. Start a smoky fire and yell "fire!" for more fun (assuming it is a stone prison, it likely won't burn you alive).

Then escape.

If the guards come in pairs, "disguise" yourself as a corpse. These dudes don't have ranks in heal. Hopefully they drag you out of the room and to the morgue. Should make an easier escape.
 

I would suggest freeing yourself from the manacles, and stand in a place where when the door swings open, shut the door, trip him, manacle him, gag him so he doesn't scream, and take the weapon he probably has, along with the keys. Unlock the other prisoners, but tell them to keep the door closed and act like they're still imprisoned. Run and get as many guards as you can, and then run them through the area you've freed. Have the prisoners exit their cells and gang up on the guards, taking out a good number. Have the prisoners take their weapons, and break out as a gang, then silently slip away from the prisoner horde and hide after escaping. The guards, hopefully, will spend more time on the prisoner horde than they will on you.

If you don't mind me asking, what did your character do?
 

A simple feat spent on Shape Soulmeld for the Blink Shirt will pretty much ensure you never get captured again.10' teleports at will as a standard action makes you really hard to cuff and confine in anything other than anti-magic shackles. Just something to think about. The feat and soulmeld are both in Magic of Incarnum. Great book!
 

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