D&D 5E Escapist article on SCAG is Brutal.


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Correct me if I'm wrong but didn't Onyx Path just lose the Vampire IP? Not exactly the model I'd follow for DND.

And good grief but do I not want to see 5E turned into Mathfinder.

Okay I'll correct you, Onyx Path still has the vampire IP, for example secrects of the coventants, half damned, and some other books are in development for Requiem and Mascarade has its own stuff on the go.

And a forgotten realms and 5e D&D would use 5th edition rules, not Pathfinders verison of 3.5e, so no it wouldn't become mathfinder.
 


Eight years of a constant drumbeat of griping is not an example of fans being "remarkably patient".

Of course it is, otherwise if they were not patient then they would not care what is happening with the Forgotten Realms because of moving on eight years ago.
 

If all of the above were include in a 5E FRCG, then by your logic the FRCG would not be a worthwhile investment.
For every single player. Correct. The FRCG is a purchase that the table needs, rather than every single player unlike, say, the PHB.

This is not a criticism of the Sword Coast Adventurer's Guide (I cannot bring myself to call it a Scag. Dunno if you've got that slang in America but in some parts of the world it's a bit unflattering ;)). I did purchase this book and (as the DM) I feel it's a very worthwhile investment that I've made to allow my table to enjoy our Forgotten Realms game even more than we otherwise would. I just would not recommend every single player at the table purchase one. For one, not everyone is as interested in the flavour. Anyone that wants the mechanics can simply borrow my book for a whole 10 minutes when they level up. And if a player desperately wanted to read it cover to cover it'd be simple for me to simply lend them the book.

None of this is the equivalent of me saying this book sucks or is a piece of crap that isn't worth the ink it's printed on.
 
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The fact that they all didn't just say f*** it and move does in fact show patience and dedication too.
Not true at all.

The fact is most of them did in fact jump ship (I don't know if they cursed, but that's beside the point) when 4E showed up in the driveway with its ugly cousin the FRCG, and the complaints of those fans were heard far and wide on the internet.

Quite a few stuck with the 3E Realms and ignored 4E all together (which meant no more Realms product purchases), or they went for the Pathfinder rules, which they used to continue play in their pre-4E Realms campaigns, or they went for Pathfinder in its entirety which meant dumping the Realms and starting new campaigns in Golarion.

Those that remained weren't that vested in the lore of the Realms, or (like me) were willing to roll with the changes and hope for the best.

Contrast this with the 2E to 3E transition, where the majority of Realms gamers made the transition because they embraced the 3E rules, which helped to reinvigorate D&D.

I think gamers who've come to the Realms with the 4E rules are pretty tame, and maybe these are the people you're thinking of. But lets not forget that the Realms have been around for almost thirty years. From calls for boycotting authors, to hellfire flamewars over the least of changes made between editions, to hardcore fans of older editions of the Realms showing (online) the very worst of fannish behavior towards the game designers working on those changes...yeah, some Realms fans have been pretty poor stewards of the setting.
 

Of course it is, otherwise if they were not patient then they would not care what is happening with the Forgotten Realms because of moving on eight years ago.
To gripe constantly for nearly a decade you don't need patience, what you need is the ability to nurse a gripe indefinitely.

That's persistence, not patience.

On some level people like this do care, but caring isn't the same thing as being accepting of changes that occurred years ago, nor is it the sort of caring that's interested in constructive criticism or providing suggestions that might make things better.

Contrast these sort of folks with those who might chime in out of the blue about the Realms. These people aren't "remarkably patient" either. Most of them lost interest in the Realms, or chose to give the Realms a lesser slice of their attention.
 

Yes, because everyone knows that by producing a Forgotten Realms Campaign Guide it will make you have to do more maths.

Okay I'll correct you, Onyx Path still has the vampire IP, for example secrects of the coventants, half damned, and some other books are in development for Requiem and Mascarade has its own stuff on the go.

And a forgotten realms and 5e D&D would use 5th edition rules, not Pathfinders verison of 3.5e, so no it wouldn't become mathfinder.

The more classes you add, the more spells you add, the more material you add, the more complex the game becomes. That's unavoidable. If WotC started banging out splats filled with crunch, we're back into 3e land where you have a character created using material from three or four different books, often times creating balance issues. All of that results in Mathfinder.

I'm very, very glad that they're refusing to go down that road.
 


Sure, I could discuss different definitions of words all day and on the other hand I also know what people think about doing maths.
It's not "different definitions," it's just "definitions."

If you use definitions to guide your word choices, then the word you should have been using up to now is persistence, not patience.
 

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