FireLance
Legend
I think the beastmaster ranger isn't that badly off. One of the beast at-wills, predator strike deals 1 + beast's Strength modifier + ranger's Wisdom modifier damage, increasing to 2 + beast's Strength modifier + ranger's Wisdom modifier at 21st level. Once per round, he gets quarry bonus damage on a hit, and if the animal companion is a wolf attacking with combat advantage, he gets to add the wolf's Wisdom modifier to damage as well.I noticed that the Druid's Companion gets two of the Druid's stats (WIS and CON) to damage to compensate for a lack of magic items. I can already hear the Beastmaster Ranger crying into his ale.
I agree it's on the high end for a non-striker character, but most strikers can do better. The slayer is probably an extreme example, but at 30th level, his melee basic attack damage works out to:Which seems to me too high. He already get's a +3/5 build in for lacking an enhancement bonus, why does he also need a striker damage feature?
Let's assume starting with 18/16 and eight increases:
Druid:
26 Wis = +8
24 Con = +7
Fix = +5
Total= 2[W]+20
26 Str = +8
Epic Slayer = +8 +7 (for 24 Dex)
Enhancement = +6
Battle wrath stance = +4
Total = 2[W] + 33 without additional bonuses from feats and other magic items.
A warpriest would be looking at 2[W] + 14 damage for his at-will attacks, including a +8 bonus from Wisdom and a +6 bonus from enhancement. However, assuming getting the animal companion to attack is also a standard action, the sentinel druid is trading off some extra effect for the bonus damage: the warpriest could be granting himself or an ally resistance to all damage, an extra saving throw, or bonus damage (putting him almost on par with the druid) as an effect (no successful attack roll necessary) with his standard action.