Rex Blunder
First Post
What you're talking about is much closer to house rules territory.
OH NO! Somebody move this thread to the houserules forum!
What you're talking about is much closer to house rules territory.
Actually yes... my part of the discussion started with: I don´t like inherent bonuses as a replacement for magic items...You do realize that those two mechanics are trying to accomplish two entirely different goals right?
One is a replacement for magic items entirely (good if you want to run a low magic world, but still want the PC's to have their "expected" bonuses). The other is a way to "equip" magic items on monsters (for verisimilitude reasons) without breaking the game math.
What you're talking about is much closer to house rules territory.
Actually yes... my part of the discussion started with: I don´t like inherent bonuses as a replacement for magic items...
then I was asked why i would use the treshold of monsters.
then I explained that I don´t really like characters falling too much behind without getting rid of the satisfaction, getting a magic sword early.
And yes, this would be houserule territory. But do I care? No. Inherent bonuses as implemented are lame.
For my next campaign, I'm definitely using inherent bonuses of some sort. But I kind of wish core rules more inherently supported that system. Critical dice, bonuses tied to enhancement bonuses, etc. can still pose problems that need to be hand waved. I'll likely just equip the characters with the bonus I want them to have in CB, rather than using the inherent bonus.
An artifact isn't ever really YOURS as a player, it is something you interact with, more like a Companion Character. A rare item would be different. It would be something that belongs to the character that they keep, like other items, but with more history and significance. It seems to me like there's a niche for this kind of item.
Not being a scholar, though I am reasonably well read... what about Boromir's Horn and Frodo's Star-Glass or Coat make them Rare?
I mean, the horn may not have even been magical, as old and respected as it was. It was chopped in two by an errant attack.
The Phial is a light source. Potentially a less powerful one than a sunrod, at that.
The coat is pretty cool, I'll grant, but it could just as easily have only been a high level common item or mid-level uncommon item. There's no real flash or specialness to it except the fact that it's a good suit of armor.
You could also just have a +6 Masterwork Uncommon Mail Shirt on a level 4 guyThat'd be pretty darn impressive.