ArcaneSpringboard
First Post
I'm curious where consumables will fall on this.
I'm very surprised that there has been no discussion of this little tidbit. This could end up causing a whollllle lot of balancing issues. Are they going to go through each magic item one-by-one and errata them appropiately? It also makes milestones even more worthless than they currently are.Before we bring this discussion to a close, it’s worth mentioning that the limits on using daily magic item powers are no longer part of the game. They existed to prevent the characters from stockpiling items that were far below their level but still had useful, daily powers. Under this scheme, such items are uncommon. Stockpiling a number of them is impossible without house rules or a Dungeon Master who willingly awards multiple copies of such items as treasure. With our new rarity scheme in place, we no longer need such rules.
I'm thinking unlimited daily powers will make powered items much more attractive. I know my dwarf has a magic axe that I've used once in 5 levels. Now I'll use it every day...
PS
For the purposes of crafting items, tier should be considered. A paragon tier PC should be able to craft uncommon heroic tier items without much trouble. An epic tier PC should be able to craft rare heroic tier items and uncommon paragon tier items without much trouble, and uncommon heroic tier items without any special effort at all.
Color me confused... how are Essentials and Core players going to feel equal at the same table, if one guy can use magic item powers at will, and the other ("core guy") obviously can't?
The more I read, the more it seems like a revised edition, no matter what WotC says.
The Essentials player will be playing by the updated rules, and the Core player could use his magic items an equal number of times. Would you expect a player in your game using rules from the pre-updates phb? Its no more a new edition than after every other big update since 4e has been published.
They're good at using Enchant Magic Item, just like artificers (and others), who only make Common items now?
No, all players may use their daily item powers as they wish, next time you start a campaign. I would not change the rules in a game, even if someone with an essential character (not an "essential player") comes to your table.So every time the group has players of both they first need to settle which ruleset (core or essentials) is being used? What if the DM insists of using core rules -- does the "essentials guy" convert his items to the core versions? And if the rule-of-thumb is to use the "latest" version of the rules (essentials), doesn't this make it a revised edition of 4E? Or am I missing something?![]()