Cloudgatherer
First Post
One of the stranger situations came up during the last session I was running....two party members started to combat each other during battle, but you might like some backstory....
The party (Ftr12, Clr11, Brd11 w/ cohort Ftr10, and Rog12), was attacked by a strike team on behalf of an organization they had defeated several times before. Said strike team captured 3 party members (Ftr12, Clr11, Ftr10), while the Bard and Rogue escaped.
The Rogue, in possession of 2 pieces of an artifact, a good chunk of the party's gold, and his trusty horse, left after realizing he would be unable to retrieve his companions that evening (they left using translocation magic). He took up residence outside a large town and watched over a couple friends of his while adopting a disguise (ring of chameleon power), fearing the same fate might befall them.
Meanwhile, the Bard started to work with another organization battling the one that had taken his friends. Understandably, he was angry with the Rogue, and concluded the Rogue was a traitor and could no longer be trusted.
So the pair meet up some time later, the organization the Bard was working with managed to gain some intelligence on where his companions were. An NPC the party has seen before managed to track down the rogue, and the three of them eventually agree to go after the captured comrades (although this took a great deal of discussion, the Bard still does not trust the Rogue). Their solution was to allow the party leader (Ftr11) decide what is what, it was the only way they would even attempt a rescue together.
So the three proceed to a city in turmoil. The captured party members have been dominated and are being used to great effect against the "bad" organizations enemies (another "bad" organization). The NPC, Bard, and Rogue engage the dominated party members (along with 6 members of the organization that captured them), and a fight ensues. The NPC uses magic circle and greater dispelling to free the captured party members from the organization's control while the fight progressed.
As the NPC was freeing the last from the domination spell (the fighting had been going on for the several rounds), the Rogue circles a building with the intention of attacking the enemy leader. The Bard follows, and attempts to use hold person on the Rogue. The Rogue resists the spell, but fires an arrow at the enemy leader anyway. He disregards the safety of the Bard's brother (Ftr10) who is fighting him, and accidentally strikes him instead. The Bard attempts another hold person, that fails, and the Rogue responds with a pair of (Str damage) poison arrows. The bard falls under the weight of his own equipment, manages to dimension door away, and send a message to his brother (Ftr10) before falling unconscious (Str damage a minute later).
The brother then attacks the Rogue (after the enemies have been driven off), and the party attempts to sort out the various stories...
Ever have party members (good role playing and in character interactions) start fighting each other in battle? It was one of the stranger combats I've seen. There was little danger of the party loosing the battle, as the party's leader and main fighter (Ftr11) scored a couple crits using a WW/Cleave combo. Overall, the roleplaying is good, and their reasons justified (IMO), but now there is party distrust... (I made the comment, "Guess I don't need to make villains if you fight each other!")
The party (Ftr12, Clr11, Brd11 w/ cohort Ftr10, and Rog12), was attacked by a strike team on behalf of an organization they had defeated several times before. Said strike team captured 3 party members (Ftr12, Clr11, Ftr10), while the Bard and Rogue escaped.
The Rogue, in possession of 2 pieces of an artifact, a good chunk of the party's gold, and his trusty horse, left after realizing he would be unable to retrieve his companions that evening (they left using translocation magic). He took up residence outside a large town and watched over a couple friends of his while adopting a disguise (ring of chameleon power), fearing the same fate might befall them.
Meanwhile, the Bard started to work with another organization battling the one that had taken his friends. Understandably, he was angry with the Rogue, and concluded the Rogue was a traitor and could no longer be trusted.
So the pair meet up some time later, the organization the Bard was working with managed to gain some intelligence on where his companions were. An NPC the party has seen before managed to track down the rogue, and the three of them eventually agree to go after the captured comrades (although this took a great deal of discussion, the Bard still does not trust the Rogue). Their solution was to allow the party leader (Ftr11) decide what is what, it was the only way they would even attempt a rescue together.
So the three proceed to a city in turmoil. The captured party members have been dominated and are being used to great effect against the "bad" organizations enemies (another "bad" organization). The NPC, Bard, and Rogue engage the dominated party members (along with 6 members of the organization that captured them), and a fight ensues. The NPC uses magic circle and greater dispelling to free the captured party members from the organization's control while the fight progressed.
As the NPC was freeing the last from the domination spell (the fighting had been going on for the several rounds), the Rogue circles a building with the intention of attacking the enemy leader. The Bard follows, and attempts to use hold person on the Rogue. The Rogue resists the spell, but fires an arrow at the enemy leader anyway. He disregards the safety of the Bard's brother (Ftr10) who is fighting him, and accidentally strikes him instead. The Bard attempts another hold person, that fails, and the Rogue responds with a pair of (Str damage) poison arrows. The bard falls under the weight of his own equipment, manages to dimension door away, and send a message to his brother (Ftr10) before falling unconscious (Str damage a minute later).
The brother then attacks the Rogue (after the enemies have been driven off), and the party attempts to sort out the various stories...
Ever have party members (good role playing and in character interactions) start fighting each other in battle? It was one of the stranger combats I've seen. There was little danger of the party loosing the battle, as the party's leader and main fighter (Ftr11) scored a couple crits using a WW/Cleave combo. Overall, the roleplaying is good, and their reasons justified (IMO), but now there is party distrust... (I made the comment, "Guess I don't need to make villains if you fight each other!")