Davelozzi
Explorer
The campaign we played for much of junior high and high school was all elves, but only about half of them actually seemed elvish, the others were just pointy eared humans. At least one was actually raised by humans.
We didn't originally set out to have an all elf-campaign, we just started with a couple of players who both chose elves. A couple of their elven NPC friends rounded out the party, and when it came time to name the group, they chose the name the Nether Elves, as this was a FR campaign, and the enchantress was interested in the arcane secrets of ancient Netheril.
Later, as more people joined the campaign, there was sort of a feeling that they had to play elves if they were to be accepted as full party members, which is why we ended up with a number of pointy-eared humans. Last time that we briefly reconvened the campaign, we finally let that go and had an actual human join the group.
All in all, I think an all-one race campaign could be good if it was planned that way and maintained a focus on that races' goals and culture, but I would certainly not do it again for a game that was going to be a more regular mix of D&D adventuring.
We didn't originally set out to have an all elf-campaign, we just started with a couple of players who both chose elves. A couple of their elven NPC friends rounded out the party, and when it came time to name the group, they chose the name the Nether Elves, as this was a FR campaign, and the enchantress was interested in the arcane secrets of ancient Netheril.
Later, as more people joined the campaign, there was sort of a feeling that they had to play elves if they were to be accepted as full party members, which is why we ended up with a number of pointy-eared humans. Last time that we briefly reconvened the campaign, we finally let that go and had an actual human join the group.
All in all, I think an all-one race campaign could be good if it was planned that way and maintained a focus on that races' goals and culture, but I would certainly not do it again for a game that was going to be a more regular mix of D&D adventuring.