I've played a half-kender, would love to play a true one, and am DMing an all-kender game over on the IC board. I find far too many people play kender as suicidal, and the kencyclopedia has been a great help to me in playing kender, and an asset I am thankful that I will have for the all-kender game. As for kender and death, they don't fear death, nor do they exhibit much caution(Teetering on the edge of pits in dungeons, for instance), but they understand that they only die once, and after they die, they don't get to adventure anymore in the material plane. They are willing to sacrifice themselves when needed(Like to save their friends), and when they do die, they like it to be in a thrilling way that they can't possibly survive.