Ex Machina

Nice review Arcady.

Your explanation fo the IOSHI setting helped clear it up a bit for me, but it still doesn't seem like a setting that inspires a lot of adventure hooks to pop into my mind.
 

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Yeah, that's kind of how I felt:

"The concept of IOSHI is absolutely fascinating, but it might be one of those things that works in fiction but fails in gaming. Despite that I desperately want to try it out, and want to see if anyone else out there can get it to work without losing sight of its core themes."

If somebody can pull it off without losing all the mind games I'd love to see how they do it, but I think most people will take it and run it as low powered supers and fail to account for all the culture conflicts. If I hadn't just finished reading one of Foucault's books for a class on Politics and Sexuality I might not have managed to pull the sort of grasp of it that I came up with. If the author wasn't inspired by Foucault, she was definately inspired by someone or something that came out of his works. None of his vocabulary was in there, but some of the way he structured the world was, with the exception that Foucault generally believed there was nothing you could do about all of these competing 'discourses' save for go crazy and help them get mixed up.
 

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