Exalted 2nd Edition Game

figmike said:
After taking a closer look at the Characters on the 5 Tombs Adventure, I realized that they, or at least Kade the Dawn is incorrectly made. He is missing 4 bonus points and has an eight point Combo, which from what I can tell all the other characters have a similarly priced Combo as well. So instead of changing that charcter around. (which by the way someone has asked me if he can play that Dawn, he'll get the book later he tells me)

Instead I'm going to give you guys 4 more Bonus points and make a rule that you can use BP to make Combos, as if they were Exp Points. That would put the Kade sheet and anything you make on even ground.

Oh silly White Wolf and your inability to make your own characters correctly.

Nope, it seems fine. The four missing BP are use to make the combo. A combo cost, in BP, as many points than there is charm in teh combo. In Kade combo, he has four charms in it, so it cost him 4.

Look at the first paragraph of Developing Combo, in page 244 of the main book.
 

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I'm figgin's friend form another forum who was interested in playing the Dawn. I have absolutely no experience playing an Exalted game, so any tips would be greatly appreciated.

I'll try to get some character background up before too long.
 

Dogmatic: When you create your character, keep that in mind: Solars have been created to rules the other Exalted. All exalted have been created to rule over the creation and protect it. In big, it is that. So you are an Exalted of the Unconqured Sun, your are almost a god and you could easily fight minors one. Solars should have ambition to there height.

For example, my Twilight have the goal to get rid the Creation of all Shadowland (place where the underworld and the creation touch each other) and push back the Wyld to the other limit of the creation (the wyld try to invade the Creation, and have taken much and since the end of the first age).

If you want to play a Zenith, the Zenith have been the priest-king, great leaders, and you should idealize something like that. Your character, before exaltation, should have similar goal, or at least, have something that make them something like it.

Just like a Dawn are fantastic warriors and general, dawn are cunning and subtle scout or assassin, Twilight have been defender of the Creation, powerfull sorcerer and wise scholar while Eclipse have been charismatic diplomat and wise judge who has been keeping the creation together. Each caste have such ideals and your character should have something of that.

Figmike: Things will happen in the south? The background is not yet completed, but most likely, Shark will have the Mentor background at two or three. He has a powerfull mentor but who has little time for him, being most of the time in the west. Does that seems good with you? I migth be thinking of Fakharu, an elemental drgon that appear in teh base book. I havn't look at his stats because it has appeared in a table top game I'm playing in and don't want to have more detail about him than I need to know
 

[sblock=Velmont]

A couple of things to think about.

The Heptagram and Shameful Graduation

There are at any one time around 80 students enrolled at the Heptagram. It is in many ways the main secondary school of Sorcery, and as such the only unexalted people there would most likely be very accomplished mortal thaumaturges who are there to teach (adjunct, not full time teachers) young Exalts about magic theory. I have no problems at all with him attending a less prestigious school of sorcery (of which you would have to make up a name as none have been given), but the Heptagram is the best of the best.

It would make more sense to me if your family, with hopes that some day you will be a sorcerer got you a private tutor. Then everything that happened in the post is the same, just not the location. That, or if the post was in reference to your primary school, which would cover ages 9-14, in which during your last year or so, you were pressuring teachers to learn magic.

(this information comes from the White Treatise, the Blessed Isle, and the Dragon Blooded book.)

The First Wyld Hunt:

The Wyld Hunt is the militant arm of the Immaculate Order, however, mortal help does exist. Mortal members of the Wyld Hunt tend to be from the imperial legions and from the All Seeing Eye. In fact, for you the All Seeing Eye might be the best idea. They seek out and train many savants, mainly diviners and astronomer. Low to middle rank member of the Eye often go on the hunts to make certain the proper person is hunted down.

(this information comes from the Cult of the Illuminated book)

Exaltation of Shark into you:

I’m not sure if that’s how it works. I always thought it takes years for the soul to travel to its next vessel, and to be honest, I was under the impression that you are born with the exalted soul in you. That’s the only way it would make sense to me that someone could track a solar down before they exalted during the Hunt. And why a mortal Now if you were sent to hunt down a Solar that you believed to be called Shark, unaware that the solar Shark was in fact yourself that sounds alright to me.

(this information comes from no where that I know of, just my thoughts)

Training by the Dragon:

Love it. Perfect. Will have to work out his personality and a few others things, but that’s the type of stuff I’m hoping for. A Twilight trained by some elemental dragon is great. If you can think of a name for him that would be awesome.

Also as we start working on his training, do you have the White Treatise book, there is a great run down of the five ordeals in there that will really flesh out his training. If you don’t have it, I’ll post them up here for you to look at.

I know some of this is a little nit picky, just trying to keep it as solidly grounded in the “in-game realty” as possible.

I just noticed all the other posts, will reply to them in a little bit.[/sblock]
 
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[sblock=Velmont]

I am perfectly fine with playing in any of the areas of Creation, but right now I’m thinking the north east around Halta, Rubylak, and Mount Metagalpa. It’s still got the woodland areas of the East, and the snow covered areas of the North. Also it the location of the Tepet battle with the Bull of the North. Besides I have the Kingdom of Halta Book and have never had the chance to use it.

If people have requests that’s fine with me as well.[/sblock]

[sblock=Dogmatic] I agree with everything Valmont just said. Characters are over the top and extremely powerful (or at least have the potential to be)

Basic and highly simplified History:

Creation is a flat plan of existence. And as you get closer to the borders there is nothing but chaos. Those that live close or inside the chaos known as the Wyld, become mutated by it.

During the First Age of Creation, Solar Exalted are given their powers by the Unconquered Son to help fight the Demon Lords. The solars created a powerful society and the basis for what is now the Empire. In addition to the Solars, there are Lunars (wives and husbands to the Solars), the Sidereal (Advisors, Sages, and Martial Arts Trainers), and the Dragon Blooded (foot soldiers).

The Forming of the Empire:
Under advisement of the Sidereals, the Dragon Blooded, by far the most numerous of the Exalted, rose up and killed off the Solars, drove the Lunars to the edge of Creation. They set up the Empire and wrote all other Exalted out of the history books. Sidereal disappeared, and Lunars and Solars were spoken of as Demons, Anathemas. A new religion was formed, the Order of the Immaculate Dragons, celebrating the Dragon Blooded god given right to rule.

The Past five years:

The Empress, most powerful Dragon Blooded and leader of the Empire disappears. The Wyld Hunt, the organization who’s sole purpose is to track down Anathemas is weakened as the Noble houses try to win control over the Empire. Deathlords, powerful undead beings with vast undead armies start appearing all over Creation, and the Fair Folk, creatures that come from the deep places in the Wyld, hunt the border towns of the world. In this time of chaos, the Solars start to reappear without checks. Now still hunted by the Empire, the solars are allowed to gain and control their powers.

The PreGen Dawn

The character you were looking at Kade is from the area around Lookshy which is in the Scavenger Lands, sort of the homebase of most Exalted games. Lookshy has one of the most powerful armies outside of the Realm, if not the most powerful. They have access to treasure trove of First Age Technology (think magic weapons). The city of Thorns is mentioned a few times in his bio, it’s a city that was taken over/destroyed by the Deathlord Mask of Winters, who opened a Shadowland large enough to bring an army of undead in and raze the city.

Shadowlands are areas of Creation that are both in Creation and the Underworld. You can easily enter a Shadowland, but dependant on a few factors, when you leave you end up back in Creation or in the Underworld.

Kade is based in many ways on the iconic character in the world Dace. Dace was born somewhere near Thorns and started working in mercenary camps at the age of five or six. Living his entire life in the Scavenger Lands, his band would get hired to defend some town for a period of time then move on to the next town. After exalting, he works mainly for Nexus, so of the NYC of Creation.[/sblock]
 
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[sblock=Velmont]The Five Ordeals of Sorcery

One: The Dawn Quest: The Station of Humility

Two: The Zenith Quest: The Station of Tutelage

Three: The Twilight Quest: The Station of Journey

Four: The Night Quest: The Station of Fear

Five: The Eclipse Quest: The Station of Sacrifice

Valmont, looking closely at these and your background, you could make a claim that by the time the dragon took you on you had already gone though the Five Ordeals.

Humility: Finding out that no one would teach you magic, perhaps he was treated poorly by family that expected him to exalt.

Tutelage: This one you might have to add in somewhere. Bur the idea that between graduation and the first Wyld hunt, he somehow learned something about himself or just learned a fair amount of knowledge seems pretty reasonable.

Journey: Your trip to the West and away from the Realm counts.

Fear: Dependant on how you saw his involvement in the fight with Shark. Was he put in mortal fear? Did he face that fear and come out on top? If not, the dragon will see that and have to put you in some situation that allows you to face a fear.

Sacrifice: Your family, the Realm, just about everything you are has been sacrificed. If that don’t count I don’t know what will.


Oh and as for Fakharu as your Mentor. I have no problem with that. At 2 dots, he is considered very powerful and has no time for you what so ever. His interest level in you increases with points. Keep in mind that yes you might be on the other side of the world from him, but he's also the highest ranking member of the Terrestrial Bureaucracy in the West. If he wants to help you, he can find a way. The other nice thing about using him is that he comes with his own allies and enemies.

In your table top game, did you get sent on a mission to save a young girl? I don't want to give anything away if you're still on that adventure.[/sblock]
 
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Sounds like Fun

Hi.

Saw your post over at the White Wolf Exalted Forums and decided to chime in. I've played 2 previous Solar games RL and have been looking for another one to play in for about a year now. No problems with posting once a day at least.

As I understand it right now, you already have a Dawn and a Twilight. Can I play a Zenith?
 

Ok Figmike, here's my character, False Skies the Zenith Initiate Monk. The intro's 1700 words, so I hope you don't mind reading. Char sheet will be up soon.

False Skies was in times past a brigand. He led a small gang, raiding small caravans traveling through the mountains in the North-East of Creation. It was not a fantastic living, but it was a living. Then, that fateful day came.

It was a small caravan, moving slowly through the mountain paths, as though trying to remain unseen. Indeed, it was laying false trails, as though attempting to mislead trackers. Perhaps, it would have evaded whoever was tracking them. But it was in plain sight to the raiders watching them from above. The caravan itself was a profitable take. Several treasure chests holding gold and other interesting trinkets. The two guards were good, very well trained even, but were eventually outnumbered and killed. There was a young man in the back, rather foppish looking and very much afraid, so much so that he actually slipped and fell off the cliff. Probably the son of some merchant or other, and robbers honestly could not care less who.

They should have though. Not two days after the successful raid, disaster struck. The sentries noticed the five figures heading toward their camp at the top of the hill. No alarm was sounded however, since they were but five. How wrong they were. The five struck the camp with a furious vengeance. One seemed shrouded by a gentle breeze, his features obscured by the flapping of his clothing around him. But who had the time to look? Daggers flew from his person with unerring accuracy, piercing throats and hearts. Yet it was the other man with him, surrounded by a nimbus of flames that ate away the resolve of the camp. Everything about him was set ablaze, even as his massive red cleaver swept men aside with every blow. And he inexorably stalked toward Skies, as if knowing that he was the leader of this motley crew.

In a moment of unparalleled clarity, Skies noticed the resemblance between this demon, and the boy who fell off the cliff. How they found his hidden camp, Skies neither knew nor cared. He simply fled, out the camp, down the hill, into the dreaded forests below. He ran, unthinking and unfeeling. The fiery man pursued him, but paused at the edge of the forest, as though knowing something Skies did not. He would, however, not escape unscathed. From out of nowhere, a dagger past his face, taking his left eye with it. Skies screamed, but kept running deeper into the forest for fear of his life.

Soon, he was deep within the darkness of the trees. He was weary and weak from hunger and thirst. The first few days were truly miserable. There was no food, and while water was readily available, it was often bitter and dirty. Still, he managed to survive in the harsh environment, scavenging for fruit and even worms.

One disaster lead to another. He thought that the gods finally smiled upon him when he found a watering hole near a fruit tree. He had finally found a reprieve. As he was resting against the tree, munching on a fruit, a huge black bear prowled into the small clearing. Eyeing Skies, the bear raised itself onto its hind legs and growled. Fear suffused every bone in Skies’ body, his body seizing up as if in rictus, as though already preparing for death. Within, it was as though Skies was screaming into a vast emptiness, “No!!! I want to live!!!”

Beyond any explanation, that vast emptiness was filled with a great light, and a voice not his own answered, as one with great authority. The words were neither shouted, nor whispered for any effect, merely intoned as if they were already fact. “Then live thou shalt.”

As though reacting on its own, Skies’ body sprang forward, his bare fist striking out of its own accord, burying itself into the bear’s chest and crushing its heart in a single moment of sheer brutal force. The skies seemed to light up in response to the momentous occasion, although Skies had no idea what had happened or what the occasion could be. Reacting once more in fear, he ran half-blinded by the blood in his remaining good eye, almost in feverish delirium as scenes of grandeur and glory unheard flashed through his mind. He seemed to identify with one particular person within all these scenes, but they could not be him, as this person did mighty things he was not capable of, that no mortal was capable of. Still he ran, seemingly guided by an unseen force, till he reached a clearing within the forest, where he promptly collapsed from exhaustion, both physical and spiritual.

It was not a large clearing. But it was unique. No more than a hundred yards in width, but the same width all around. A perfect circle in a natural forest. Skies awoke the next morning, as the sun first crested the horizon. He crawled to his feet, his head still throbbing. He stumbled in beat to the throbbing, unwittingly toward the centre of the circle, where he noticed a small hole, the size of a fist in the ground. Looking through the hole, he saw that there was a cavern underneath the surface. It was a good place to hide, he decided.

But how could he get in? Before he could even think of the question, the world about him swirled and he found himself within the cave. Skies was so shocked he nearly collapsed. The only thing that sustained him was this unshakable sense of familiarity about the place. More images flashed before his mind’s eye as he traced out steps that had been walked eons before, arriving in a small room with a single mat on the hard ground. Uncaring for comforts and thankful for the safety this strange shelter provided, Skies once again lay down to sleep.

As he slept, he dreamt. He dreamt more vividly than he thought possible. He saw a world of wonders and great terror. He saw feats of sorcery and power untold. He saw himself. It was a different face, but he was certain it was him. A venerable figure, a powerful figure, and a compassionate figure. So different from what he is now, but it was him. Then that voice of Authority echoed in the walls of his mind again. “To become.” This time, he heard his own voice reply, “I hear and obey, Master.” Abruptly, he awoke, feeling oddly refreshed.

He reflected on his experiences, seated on the mat. The answers suddenly came very easily. He had been transformed, and into one of the Solar Anathema. He had never cared much about the Realm and what it preached, or of the Dragon-Blooded and their wishes, or he would never have started a life of crime. While that was now clearly past him, since it deviated starkly from the Voice’s commands, he was not about to become a law-abiding citizen either. Still, becoming Anathema was rather unsettling. Deciding to attempt to at least look the part of his new vocation, he settled into a rough lotus position he had seen a mendicant in once and tried to meditate.

After roughly a minute, he had the distinct impression he was being very silly and got up, feeling lead to explore his new ‘home’ instead. It seemed every path in the cavern lead toward the centre of the cavern, where he had first appeared. In the centre of the cavern, where a single beam of sunlight struck the cavern, there lay an orangish rock, as though haphazardly dropped into the ground. Somehow, Skies knew that from this single beam, light was given to the entire system of caves. It made no sense, but Skies knew it to be true.

He reached out and picked up the rock, and was immediately assaulted by a barrage of mental images. Seven dragons he saw, leaping outward like a fountain. A single figure within that draconic maelstrom, twirling about in a mass of robes, but clearly unscathed. A fist shattering boulders. Fingers that pierced steel. And again, seven leaping dragons, now leaping back together, to once again form the shape of a man. And the face of the man, as though a mirror. He saw himself.

Clutching the rock, it felt as though the rock was leading him to another room. Following the seemingly insistent tugs of the stone, he was lead to a small room, somehow carpeted with lush grass. Hung on the walls were a pair of gauntlets, with claws gleaming as gold, yet brighter. In an open box below the gauntlets were bracers of the same material, gleaming like the sun itself. Skies slipped on the bracers, feeling the gentle warmth of the sun coursing through his body. There was a socket on the right bracer. He fitted the rock into the socket, and that warmth intensified, as that of the midday sun. Putting on the gauntlets, he felt as though there were sunbeams in his blood. He felt a faint sense of approval, but he could not put his finger on where it came from.

Then, the memories came. His mind was flooded with information. Ideas and skills he never thought possible rushed into his head like a mighty river. He knew how to fight. He knew how to heal. He knew how to speak. He could uproot trees and fall off cliffs unscathed. He could pass out. And he did.

When he awoke, he knew it was time to leave this sanctuary. He needed a place with clear sunlight to think. A new position in life needed a new direction in life. His world swirled again, and he was back on the clearing, the only evidence that he had not gone mad were the bracers about his wrists and the claws on his hands. He set off on foot for the highest mountain in sight.

It would have been a perilous trek, but his newfound abilities made the journey relatively smooth. He settled onto the peek to meditate once more. There was a pang of loneliness that seemed to permeate his solitude, but it was a new world now, and he felt that he could wait.
 

figmike said:
In your table top game, did you get sent on a mission to save a young girl? I don't want to give anything away if you're still on that adventure.

Nope. Premade adventures we have done yet is the invisible manse from Time of Tumult (so I know a lot of spoiler about the final retreat) and we are presently exploring the ruins of Ratesk. Except that, all have been homemade adventure. I must tell the group of Solar is driving a lot this game, where our Eclipse want to unite the creation, and the group is supported by some Lunars and Dragon-Blooded (and maybe soon, other characters). Every player have more than one character and which one is active depend on the adventure.

The characters I have are a Dawn Scout from Halta (what I know from that region come mainly from the Lunar book), a Fire Dragon-Blooded Explorer from Lookshy (but I am really not familiar with it) and a Wood Dragon-Blooded Healer of house Cynis (who hate slavery). A New Moon Caste Lunar, artifact crafter, should appear soon. So that make me familiar with all systems, a bit familiar with the world.

If you think i know too much spoiler, I can bow down, but if not, I'll be interested. I,ll work on teh background a bit. I think some things from my background come from some knowledge I got from this game, which is interpreted by my master (like the exaltation).
 

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